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Make a program through godot-sandbox that takes existing CSG and transforms them so that the topology is better, and long, thin triangles become evenly distributed triangles.
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CSGMesh Operator that'll turn long thing triangles to instrisic triangular meshes
CSGMesh Operator that'll turn long thin triangles to instrisic triangular meshes
Dec 7, 2024
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CSGMesh Operator that'll turn long thin triangles to instrisic triangular meshes
CSGMesh Operator that'll turn long thin triangles to intrinsic triangular meshes
Jan 18, 2025
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CSGMesh Operator that'll turn long thin triangles to intrinsic triangular meshes
Add intrinsic triangulation to CSG
Jan 18, 2025
Make a program through godot-sandbox that takes existing CSG and transforms them so that the topology is better, and long, thin triangles become evenly distributed triangles.
I had this tooling for manifold meshes that can give the equal triangle size measure: https://github.com/V-Sekai/TOOL_intrinsic_triangulations
Initial
Improved
The text was updated successfully, but these errors were encountered: