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Copy path实现3d拾取.vcxproj.filters
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实现3d拾取.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="源文件">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="头文件">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="资源文件">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="all.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="loadTexture.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="picking_texture.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="mouse.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="left_mouse.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="camera.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="model.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="openglshader.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="mesh.h">
<Filter>头文件</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="loadTexture.cpp">
<Filter>源文件</Filter>
</ClCompile>
<ClCompile Include="picking_texture.cpp">
<Filter>源文件</Filter>
</ClCompile>
<ClCompile Include="mouse.cpp">
<Filter>源文件</Filter>
</ClCompile>
<ClCompile Include="glad.c">
<Filter>源文件</Filter>
</ClCompile>
<ClCompile Include="main.cpp">
<Filter>源文件</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include=".gitignore" />
<None Include="shader\modelShader.fs">
<Filter>资源文件</Filter>
</None>
<None Include="shader\modelShader.gs">
<Filter>资源文件</Filter>
</None>
<None Include="shader\modelShader.vs">
<Filter>资源文件</Filter>
</None>
<None Include="shader\pick.fs">
<Filter>资源文件</Filter>
</None>
<None Include="shader\pick.vs">
<Filter>资源文件</Filter>
</None>
<None Include="shader\simple.fs">
<Filter>资源文件</Filter>
</None>
<None Include="shader\simple.vs">
<Filter>资源文件</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Text Include="glm\CMakeLists.txt" />
</ItemGroup>
</Project>