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I also noticed that, but have not yet found bad result : my images are correct.
May be it is only a simple error in % calculation ? (because of a bad total ?)
With both SD 1.5 and SDXL, running with VAE tiling seems to skip the last several tiles during processing.
With SD 1.5, VAE tiling has 16 tiles, but skips to the end after doing 8. The relevant part of the verbose output looks like this:
With SDXL, VAE tiling has 64 tiles, but skips to the end after doing 48. The relevant part of the verbose output looks like this:
And for visual comparison... First, here is an SD 1.5 image generated with non-tiled VAE:
![sd-cpp-vulkan_cat_output](https://private-user-images.githubusercontent.com/194321775/401794985-4aa34704-f9f9-401b-8021-fda48600df36.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkzOTM4MDAsIm5iZiI6MTczOTM5MzUwMCwicGF0aCI6Ii8xOTQzMjE3NzUvNDAxNzk0OTg1LTRhYTM0NzA0LWY5ZjktNDAxYi04MDIxLWZkYTQ4NjAwZGYzNi5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjEyJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIxMlQyMDUxNDBaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT04YWFkNWJmZWYxMmM3YTgzZmZjYjE1ZjY1NzFlNTRjZjRlZDIwYjAxYTQ5MmZjMzNmMWQ1OGQxMjBhMTc1ODZmJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.0Zmyf7cJyw8zzjQfqVrhD3N0BHAx8mR6KurRrvBrAcE)
And here is how it comes out with tiled VAE:
![sd-cpp-vulkan_vae-tiled_cat_output](https://private-user-images.githubusercontent.com/194321775/401795307-f5edf9b6-2526-4ce3-bcb0-6a507152c90e.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkzOTM4MDAsIm5iZiI6MTczOTM5MzUwMCwicGF0aCI6Ii8xOTQzMjE3NzUvNDAxNzk1MzA3LWY1ZWRmOWI2LTI1MjYtNGNlMy1iY2IwLTZhNTA3MTUyYzkwZS5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjEyJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIxMlQyMDUxNDBaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT03NWQxY2Q4MDZkYzhkNzE5NmYxZDk4M2EyNmE1NDVhNzVmYjEwZjdmMWZlMjgxMjYzYmJiNGVlZTRkYzc1NGU4JlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.J8LQPCVcqfz9lm9KhqFNoXT_o2Oz09tw4GhBw_1-qbw)
The colors look a little different if you flip between the two, but I don't see an obvious boundary in the tiled version, FWIW.
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