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# PR Checklist
- [ ] Did you check if it works normally in all models? *ignore this
when it dosen't uses models*
- [ ] Did you check if it works normally in all of web, local and node
hosted versions? if it dosen't, did you blocked it in those versions?
- [ ] Did you added a type def?
# Description
triggerScript: "Trigger Script is a custom script that runs when a condition is met. it can be used to modify the chat data, run a command, change variable, and etc. the type depends when it is triggered. it can also be run by buttons, which can be used with {{button::Display::TriggerName}}, or HTML buttons with `risu-trigger=\"<TriggerName>\"` attribute.",
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autoContinueChat: "If enabled, it will try to continue the chat if it doesn't ends with a punctuation. DONT USE THIS WITH LANGUAGES THAT DOESN'T USE PUNCTUATION.",
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combineTranslation: "If enabled, text that is one sentence but separated by HTML tags will be combined together and translated, then Modify Display script will be reapplied to the translated output.\nThis helps the translator to make the correct translation.\nIf the UI becomes weird when you enable this option, please turn off the option and report it.",
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dynamicAssets: "If enabled, if the asset name is not found when processing data, it will try to find the closest asset name by using vector search and replace it with the closest asset name.",
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