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model_feed_entity.go
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/*
* UnpacMe
*
* # Introduction Welcome to the UNPACME API! All the malware unpacking and file analysis features that you are familiar with on the [unpac.me](https://www.unpac.me/) website are available through our API. You can easily integrate our unpacker into your malware analysis pipeline and begin unpacking at scale! # Authentication The public UNPACME API is publicly available and can be accessed without authentication. In order to use the private UNPACME API you must sign up for an account with UNPACME. Once you have a valid user account you can view your personal API key in your user profile. <SecurityDefinitions /> # Response Structure When interacting with the UNPACME API, if the request was correctly handled, a <b>200</b> HTTP status code will be returned. The body of the response will usually be a JSON object (except for file downloads). ## Response Status Codes Status Code | Description | Notes ------------- | ------------- | - 200 | OK | The request was successful 400 | Bad Request | The request was somehow incorrect. This can be caused by missing arguments or arguments with wrong values. 401 | Unauthorized | The supplied credentials, if any, are not sufficient to access the resource 403 | Forbidden | The account does not have enough privileges to make the request. 404 | Not Found | The requested resource is not found 429 | Too Many Requests | The request frequency has exceeded one of the account quotas (minute, daily or monthly). Monthly quotas are reset on the 1st of the month at 00:00 UTC. 500 | Server Error | The server could not return the representation due to an internal server error ## Error Response If an error has occurred while handling the request an error status code will be returend along with a JSON error message with the following properties. Property | Description ------------- | ------------- Error | The error type Description | A more informative message # Example Clients The following clients can be used to interact with the UNPACME API directly and are provided as examples. These clients are community projects and are not maintained or developed by UNPACME. UNPACME makes no claim as to the safety of these clients, use at your own risk. - [UnpacMe Client](https://github.com/larsborn/UnpacMeClient) (Python) - [UnpacMe Library](https://github.com/R3MRUM/unpacme) (Python) <br>
*
* API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// FeedEntity struct for FeedEntity
type FeedEntity struct {
// AutoIt detected
Autoit *bool `json:"autoit,omitempty"`
// Number of unpacked children
Children *int32 `json:"children,omitempty"`
// Submission timestamp
Created *float32 `json:"created,omitempty"`
// DeepMatch matches
Deepmatch *[]DeepmatchEntity `json:"deepmatch,omitempty"`
// Downloader detected
Downloader *bool `json:"downloader,omitempty"`
// Unpacking submission ID
Id *string `json:"id,omitempty"`
Malwareid *[]MalwareIdShort `json:"malwareid,omitempty"`
MalwareidRestricted *[]MalwareIdShort `json:"malwareid_restricted,omitempty"`
// Parent submission SHA256
Sha256 *string `json:"sha256,omitempty"`
// Unpacking status
Status *string `json:"status,omitempty"`
}
// NewFeedEntity instantiates a new FeedEntity object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFeedEntity() *FeedEntity {
this := FeedEntity{}
return &this
}
// NewFeedEntityWithDefaults instantiates a new FeedEntity object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFeedEntityWithDefaults() *FeedEntity {
this := FeedEntity{}
return &this
}
// GetAutoit returns the Autoit field value if set, zero value otherwise.
func (o *FeedEntity) GetAutoit() bool {
if o == nil || o.Autoit == nil {
var ret bool
return ret
}
return *o.Autoit
}
// GetAutoitOk returns a tuple with the Autoit field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetAutoitOk() (*bool, bool) {
if o == nil || o.Autoit == nil {
return nil, false
}
return o.Autoit, true
}
// HasAutoit returns a boolean if a field has been set.
func (o *FeedEntity) HasAutoit() bool {
if o != nil && o.Autoit != nil {
return true
}
return false
}
// SetAutoit gets a reference to the given bool and assigns it to the Autoit field.
func (o *FeedEntity) SetAutoit(v bool) {
o.Autoit = &v
}
// GetChildren returns the Children field value if set, zero value otherwise.
func (o *FeedEntity) GetChildren() int32 {
if o == nil || o.Children == nil {
var ret int32
return ret
}
return *o.Children
}
// GetChildrenOk returns a tuple with the Children field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetChildrenOk() (*int32, bool) {
if o == nil || o.Children == nil {
return nil, false
}
return o.Children, true
}
// HasChildren returns a boolean if a field has been set.
func (o *FeedEntity) HasChildren() bool {
if o != nil && o.Children != nil {
return true
}
return false
}
// SetChildren gets a reference to the given int32 and assigns it to the Children field.
func (o *FeedEntity) SetChildren(v int32) {
o.Children = &v
}
// GetCreated returns the Created field value if set, zero value otherwise.
func (o *FeedEntity) GetCreated() float32 {
if o == nil || o.Created == nil {
var ret float32
return ret
}
return *o.Created
}
// GetCreatedOk returns a tuple with the Created field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetCreatedOk() (*float32, bool) {
if o == nil || o.Created == nil {
return nil, false
}
return o.Created, true
}
// HasCreated returns a boolean if a field has been set.
func (o *FeedEntity) HasCreated() bool {
if o != nil && o.Created != nil {
return true
}
return false
}
// SetCreated gets a reference to the given float32 and assigns it to the Created field.
func (o *FeedEntity) SetCreated(v float32) {
o.Created = &v
}
// GetDeepmatch returns the Deepmatch field value if set, zero value otherwise.
func (o *FeedEntity) GetDeepmatch() []DeepmatchEntity {
if o == nil || o.Deepmatch == nil {
var ret []DeepmatchEntity
return ret
}
return *o.Deepmatch
}
// GetDeepmatchOk returns a tuple with the Deepmatch field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetDeepmatchOk() (*[]DeepmatchEntity, bool) {
if o == nil || o.Deepmatch == nil {
return nil, false
}
return o.Deepmatch, true
}
// HasDeepmatch returns a boolean if a field has been set.
func (o *FeedEntity) HasDeepmatch() bool {
if o != nil && o.Deepmatch != nil {
return true
}
return false
}
// SetDeepmatch gets a reference to the given []DeepmatchEntity and assigns it to the Deepmatch field.
func (o *FeedEntity) SetDeepmatch(v []DeepmatchEntity) {
o.Deepmatch = &v
}
// GetDownloader returns the Downloader field value if set, zero value otherwise.
func (o *FeedEntity) GetDownloader() bool {
if o == nil || o.Downloader == nil {
var ret bool
return ret
}
return *o.Downloader
}
// GetDownloaderOk returns a tuple with the Downloader field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetDownloaderOk() (*bool, bool) {
if o == nil || o.Downloader == nil {
return nil, false
}
return o.Downloader, true
}
// HasDownloader returns a boolean if a field has been set.
func (o *FeedEntity) HasDownloader() bool {
if o != nil && o.Downloader != nil {
return true
}
return false
}
// SetDownloader gets a reference to the given bool and assigns it to the Downloader field.
func (o *FeedEntity) SetDownloader(v bool) {
o.Downloader = &v
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *FeedEntity) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *FeedEntity) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *FeedEntity) SetId(v string) {
o.Id = &v
}
// GetMalwareid returns the Malwareid field value if set, zero value otherwise.
func (o *FeedEntity) GetMalwareid() []MalwareIdShort {
if o == nil || o.Malwareid == nil {
var ret []MalwareIdShort
return ret
}
return *o.Malwareid
}
// GetMalwareidOk returns a tuple with the Malwareid field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetMalwareidOk() (*[]MalwareIdShort, bool) {
if o == nil || o.Malwareid == nil {
return nil, false
}
return o.Malwareid, true
}
// HasMalwareid returns a boolean if a field has been set.
func (o *FeedEntity) HasMalwareid() bool {
if o != nil && o.Malwareid != nil {
return true
}
return false
}
// SetMalwareid gets a reference to the given []MalwareIdShort and assigns it to the Malwareid field.
func (o *FeedEntity) SetMalwareid(v []MalwareIdShort) {
o.Malwareid = &v
}
// GetMalwareidRestricted returns the MalwareidRestricted field value if set, zero value otherwise.
func (o *FeedEntity) GetMalwareidRestricted() []MalwareIdShort {
if o == nil || o.MalwareidRestricted == nil {
var ret []MalwareIdShort
return ret
}
return *o.MalwareidRestricted
}
// GetMalwareidRestrictedOk returns a tuple with the MalwareidRestricted field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetMalwareidRestrictedOk() (*[]MalwareIdShort, bool) {
if o == nil || o.MalwareidRestricted == nil {
return nil, false
}
return o.MalwareidRestricted, true
}
// HasMalwareidRestricted returns a boolean if a field has been set.
func (o *FeedEntity) HasMalwareidRestricted() bool {
if o != nil && o.MalwareidRestricted != nil {
return true
}
return false
}
// SetMalwareidRestricted gets a reference to the given []MalwareIdShort and assigns it to the MalwareidRestricted field.
func (o *FeedEntity) SetMalwareidRestricted(v []MalwareIdShort) {
o.MalwareidRestricted = &v
}
// GetSha256 returns the Sha256 field value if set, zero value otherwise.
func (o *FeedEntity) GetSha256() string {
if o == nil || o.Sha256 == nil {
var ret string
return ret
}
return *o.Sha256
}
// GetSha256Ok returns a tuple with the Sha256 field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetSha256Ok() (*string, bool) {
if o == nil || o.Sha256 == nil {
return nil, false
}
return o.Sha256, true
}
// HasSha256 returns a boolean if a field has been set.
func (o *FeedEntity) HasSha256() bool {
if o != nil && o.Sha256 != nil {
return true
}
return false
}
// SetSha256 gets a reference to the given string and assigns it to the Sha256 field.
func (o *FeedEntity) SetSha256(v string) {
o.Sha256 = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *FeedEntity) GetStatus() string {
if o == nil || o.Status == nil {
var ret string
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FeedEntity) GetStatusOk() (*string, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *FeedEntity) HasStatus() bool {
if o != nil && o.Status != nil {
return true
}
return false
}
// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *FeedEntity) SetStatus(v string) {
o.Status = &v
}
func (o FeedEntity) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Autoit != nil {
toSerialize["autoit"] = o.Autoit
}
if o.Children != nil {
toSerialize["children"] = o.Children
}
if o.Created != nil {
toSerialize["created"] = o.Created
}
if o.Deepmatch != nil {
toSerialize["deepmatch"] = o.Deepmatch
}
if o.Downloader != nil {
toSerialize["downloader"] = o.Downloader
}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.Malwareid != nil {
toSerialize["malwareid"] = o.Malwareid
}
if o.MalwareidRestricted != nil {
toSerialize["malwareid_restricted"] = o.MalwareidRestricted
}
if o.Sha256 != nil {
toSerialize["sha256"] = o.Sha256
}
if o.Status != nil {
toSerialize["status"] = o.Status
}
return json.Marshal(toSerialize)
}
type NullableFeedEntity struct {
value *FeedEntity
isSet bool
}
func (v NullableFeedEntity) Get() *FeedEntity {
return v.value
}
func (v *NullableFeedEntity) Set(val *FeedEntity) {
v.value = val
v.isSet = true
}
func (v NullableFeedEntity) IsSet() bool {
return v.isSet
}
func (v *NullableFeedEntity) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFeedEntity(val *FeedEntity) *NullableFeedEntity {
return &NullableFeedEntity{value: val, isSet: true}
}
func (v NullableFeedEntity) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFeedEntity) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}