Name | Type | Description | Notes |
---|---|---|---|
Entries | Pointer to []ResourceEntry | [optional] | |
Type | Pointer to string | Resource type | [optional] |
func NewResourceEntity() *ResourceEntity
NewResourceEntity instantiates a new ResourceEntity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewResourceEntityWithDefaults() *ResourceEntity
NewResourceEntityWithDefaults instantiates a new ResourceEntity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ResourceEntity) GetEntries() []ResourceEntry
GetEntries returns the Entries field if non-nil, zero value otherwise.
func (o *ResourceEntity) GetEntriesOk() (*[]ResourceEntry, bool)
GetEntriesOk returns a tuple with the Entries field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceEntity) SetEntries(v []ResourceEntry)
SetEntries sets Entries field to given value.
func (o *ResourceEntity) HasEntries() bool
HasEntries returns a boolean if a field has been set.
func (o *ResourceEntity) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *ResourceEntity) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceEntity) SetType(v string)
SetType sets Type field to given value.
func (o *ResourceEntity) HasType() bool
HasType returns a boolean if a field has been set.