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This repository has been archived by the owner on May 3, 2021. It is now read-only.
kean
changed the title
Always draw decompressed images using kCGImageAlphaPremultipliedFirst and CGColorSpaceCreateDeviceRGB which are best for drawing performance
Always draw decompressed images using kCGImageAlphaPremultipliedFirst and CGColorSpaceCreateDeviceRGB
Sep 2, 2015
Don't attempt to modify image bitmap, always use default parameters
See https://www.objc.io/issues/3-views/moving-pixels-onto-the-screen/
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