-
Notifications
You must be signed in to change notification settings - Fork 33
/
Copy pathray-triangle-intersect.lisp
81 lines (70 loc) · 3.86 KB
/
ray-triangle-intersect.lisp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
(in-package #:kons-9)
;;; Common Lisp port of the Moller-Trumbore ray-triangle intersection algorithm.
;;; The original C code (raytri.c) authored by Tomas Moller was found here:
;;; https://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/raytri/raytri.c
;;; Function `intersect_triangle` from raytri.c has been ported below as
;;; `intersect/triangle`. Other optimized variations of this function still
;;; remain to be ported to CL. Read more about the optimized variations in
;;; Moller's insightful article here:
;;; https://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/raytri/
;; Ray-Triangle Intersection Test Routines
;; Different optimizations of my and Ben Trumbore's
;; code from journals of graphics tools (JGT)
;; http://www.acm.org/jgt/
;; by Tomas Moller, May 2000
;; Copyright 2020 Tomas Akenine-Moller
;; Permission is hereby granted, free of charge, to any person obtaining a copy
;; of this software and associated documentation files (the "Software"), to deal
;; in the Software without restriction, including without limitation the rights
;; to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
;; copies of the Software, and to permit persons to whom the Software is
;; furnished to do so, subject to the following conditions:
;; The above copyright notice and this permission notice shall be included in
;; all copies or substantial portions of the Software.
;; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
;; IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
;; FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
;; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
;; LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
;; OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
;; SOFTWARE.
(defun intersect/triangle (tri ray)
(let ((epsilon 0.000001))
(let ((orig (origin.geometry.ray:origin ray))
(dir (origin.geometry.ray:direction ray))
(vert0 (origin.geometry.triangle::a tri))
(vert1 (origin.geometry.triangle::b tri))
(vert2 (origin.geometry.triangle::c tri)))
(let* (
;; find vectors for two edges sharing vert0
(edge1 (p:- vert1 vert0))
(edge2 (p:- vert2 vert0))
;; begin calculating determinant - also used to calculate U
(pvec (p:cross dir edge2))
;; if determinant is near zero, ray lies in plane of triangle
(det (p:dot edge1 pvec)))
(when (and (> det (- epsilon)) (< det epsilon))
(return-from intersect/triangle nil))
(let* ((inv-det (/ 1.0 det))
;; calculate distance from vert0 to ray origin
(tvec (p:- orig vert0))
;; calculate U and test bounds
(u (* (p:dot tvec pvec) inv-det)))
(when (or (< u 0.0) (> u 1.0))
(return-from intersect/triangle nil))
(let* (;;prepare to test V
(qvec (p:cross tvec edge1))
;; calculate V parameter and test bounds
(v (* (p:dot dir qvec) inv-det)))
(when (or (< v 0.0) (> (+ u v) 1.0))
(return-from intersect/triangle nil))
(let (;; calculate t, ray intersects triangle
;; (using `t_` since `t` clashes in Common Lisp)
(t_ (* (p:dot edge2 qvec) inv-det)))
;; The original C code returns 1 if intersection occurs and 0
;; otherwise, while the actual values computed by the function,
;; namely t, u, v are returned indirectly via pointer arguments
;; whoose contents are populated by the function.
;; Instead, we return `(values t u v)` if intersection occurs and
;; nil otherwise.
(values t_ u v))))))))