For Spooktober Jam 2021: https://itch.io/jam/spooktober-jam-2021
Choose to sacrifice abilities (dash, double jump, health) to gain attack power.
Castle of Cth??????
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Some art by Kenney: https://opengameart.org/content/1-bit-platformer-pack
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"Approaching the Tower" composed, mixed and mastered by Viktor Kraus: https://opengameart.org/content/approaching-the-tower
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"Dark Reign" by Shype: https://opengameart.org/content/dark-reign-chiptune-stage-music
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"Underground Storm" by axtoncrolley: https://opengameart.org/content/underground-storm-chiptune8-bit-influence
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Fonts:
- PixelMix by Andrew Tyler: https://www.dafont.com/pixelmix.font
- Alagard by Hewett Tsoi: https://www.dafont.com/alagard.font
- Gothic Pixel by SparklyDest: https://www.dafont.com/gothic-pixel.font
- Pixeled English by kajetan: https://www.dafont.com/pixeled-english.font
- GhastlyPixe by Cyndi Ellis: https://www.dafont.com/ghastlypixe.font
- Character
- Attack
- attacking damage sources shouldn't hurt player
- power & knockback depends on sacrifices
- Health
- Player has 3 hearts, lose one for contacting enemy/spikes
- Lose all hearts- respawn at checkpoint
- disable abilities based on sacrifices
- Attack
- Controller
- persistent
- keep track of sacrifices
- Camera
- follow player on X axis only
- screen shake
- Enemies
- knockback on attacked
- behaviors
- skeleton- walk back and forth, turn around at edge of platform
- flying eye- fly towards player
- imp- walk towards player
- demon- run towards player
- ?- shoot towards player?
- Collectible gems
- blink
- show how many you got
- Collectible hearts
- blink
- drop from enemies
- heal you
- Altar dialog
- disable attack
- fonts
- write it
- dependent on choices
- jump up to touch sacrifice zone, or just walk under it to ignore
- Levels
- Title
- music:
- Level 1: all abilities, minor combat
- music: Approaching the Tower
- Altar 1: choice to sacrifice dash
- ambient music?
- Level 2: dash or no, more combat
- music: Stage 1
- Altar 2: choice to sacrifice double jump
- Level 3: dash or no, double jump or no, lots of combat
- music:
- Altar 3: choice to sacrifice hearts
- Level 4: dash or no, double jump or no, cross spikes (requires health), lots of combat
- music: inarticulate
- Altar 5: sacrifice everything for ultimate power
- yes- world destroyed (bad ending)
- no- fight eldritch guy
- music: ?
- realistic graphics?
- tentacles
- spawn enemies
- no abilities sacrificed- climb up through spikes and banish him- good ending
- some abilities sacrificed- fight him- banish him but you die (ok ending)
- Title
- Art
- Player
- Attack
- Levels
- Decorations
- Window
- Decorations
- Enemies
- guy who shoots bullets
- Altar
- Player
- Sound
- Music
- Title
- Level(s?)
- Altar room
- Boss
- End?
- Player
- Jump
- Double jump
- Dash
- Land
- Attack
- Enemies
- Music