From 237c15c737d8c5a8e3f9e3165cbd01f7ad0cb41c Mon Sep 17 00:00:00 2001 From: Jorge Garcia Date: Sun, 9 Dec 2018 12:05:25 +0100 Subject: [PATCH] Fixed issue Assets/OSCHandler.cs(96,23): error CS0619: UnityEngine.Network' is obsolete #36 --- tests/touchosc_integration/Assets/OSCHandler.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/tests/touchosc_integration/Assets/OSCHandler.cs b/tests/touchosc_integration/Assets/OSCHandler.cs index 89806bb..ee2f170 100644 --- a/tests/touchosc_integration/Assets/OSCHandler.cs +++ b/tests/touchosc_integration/Assets/OSCHandler.cs @@ -82,8 +82,6 @@ public static OSCHandler Instance private Dictionary _clients = new Dictionary(); private Dictionary _servers = new Dictionary(); - private string ipAddress = ""; - private const int _loglength = 25; #endregion @@ -93,8 +91,6 @@ public static OSCHandler Instance /// public void Init() { - ipAddress = Network.player.ipAddress; //sets the ipAddress of the current machine running the Unity application - Debug.Log (ipAddress); //Initialize OSC clients (transmitters) //Example: CreateClient("TouchOSC Bridge", IPAddress.Parse("192.168.1.3"), 9000);