diff --git a/js/gl/shaderPreview.js b/js/gl/shaderPreview.js index ed89ed9..cff9022 100644 --- a/js/gl/shaderPreview.js +++ b/js/gl/shaderPreview.js @@ -16,11 +16,8 @@ export class ShaderPreview extends Shader { out vec4 color; void main() { - const float epsilon = .000001; - vec2 uv = vec2(vUv.x, 1. - vUv.y); vec2 delta = vec2(uv.x, uv.y / aspect) - center; - vec4 pixel = texture(source, center + (uv - center) / zoom); color = vec4(