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Minecraft Texture Set Generator

See Minecraft's Texture Set Documentation for more details about .texture_set.json files.

bridge. Plugin Prototype

This is a working, proof-of-concept bridge. plugin. Some @bridge/ plugin module features have been emulated in this example.

Usage

Enter texture name in search bar.

  • A list of terrain texture names is loaded into a auto-complete list.

In bridge.: This list would be populated from resource pack's blocks.json file.

Optionally customize texture set output

  • The Format Version field contains a short, static list of example format versions.

In bridge.: The format_version property would be based on the project's target version.

  • Base layer, MER layer, and normal map layers are automatically filled to match terrain texture name in the search bar.

  • Layer values can be individually modified by changing the Base layer, MER map and Depth map fields.

  • The automatically-filled texture name remains in the auto-completion list.

  • Base layer and MER layers can use a uniform color instead of a terrain texture name. Click the paint bucket icon to open a color picker.

TODO: Allow user to specify uniform color's output format.

  • Specify if the depth map is a normal map (default) or a heightmap by selecting a value from the dropdown menu next to the field.

  • Leave a field's value empty to omit the layer from the texture set output.

Save texture set output

  • Click the Save button to initiate a download of the generated .texture_set.json file.

In bridge.: The .texture_set.json file can be saved directly to the specified resource pack's directory.

Change search bar value to generate a new texture_set.json file

  • Layer values are not retained upon chaning search value.