-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathPlans.txt
10 lines (10 loc) · 1.1 KB
/
Plans.txt
1
2
3
4
5
6
7
8
9
10
- Dragon: Instead of turns as normal, can spend 4 actions every turn, 1 action to draw, play, or power.
- Jessica Yamada: No HP, isn't a target, but heroes lose if she's the only non-incap hero. Pure support.
- Foil: Irreducible damage, making other people's damage irreducible, damaging through immunity, fixing her own deck
- Brandish: Different weapons played on the left or the right of her character, activate a weapon on her left and her right
- Lady Photon/Shielder/Laserdream: All variants of each other
- Accord: Villain, scales up with the amount of stuff in play
- Cauldron: Villain, 'puzzle boss' where you flip it to a hurtable side by digging out clues from assets it puts into play. Contessa card that makes the heroes lose if it enters play, but has text that lets heroes pay a cost to prevent it coming out
- Yangban: Villain. Plays parahumans that buff all villain parahumans, led by a attackable Null that is protected by parahumans. Also put Shen Yu and Tong Ting La in.
- Maybe replace Lausanne with Madison.
- Imp: Stealth counters she spends for benefits, think of them more like money than mana