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chat.js
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require('dotenv').config();
// Setup basic express server
var fs = require('fs');
var express = require('express');
var app = express();
var server = require('http').createServer(app);
var io = require('socket.io')(server);
var port = process.env.PORT || 3000;
var site = require('./site');
var responses = {};
var responsesDirectory = './responses/';
console.log(responsesDirectory);
fs.readdir(responsesDirectory, function (err, files) {
files.forEach(function (file) {
try {
responses[file] = require(responsesDirectory + file);
} catch (e) {
console.log(e);
}
if(err){
console.log(err);
}
});
});
server.listen(port, function () {
// console.log('Server listening at port %d', port);
});
// Routing
app.use(express.static('chat'));
// constructors
var bot = {};
function dealWithMessage(bot, socket, responses, data){
var msg = {
author: {
bot: (function () {
var returnBool = false;
if (socket.username === 'CajunBot') {
returnBool = true;
}
return returnBool;
})(),
id: socket.username
},
channel: {
send: function (dataString) {
//console.log('trying to send message back...', dataString);
var message = {
username: 'CajunBot',
message: dataString
}
//socket.broadcast.emit('new message', message);
io.emit('new message', message);
}
},
content: data
};
for (var response in responses) {
//loadint responses
responses[response].command(bot, msg, responses);
}
//loading integrations
//responses['./integrations/timetable.js'].command(bot,msg, responses);
};
// Chatroom
var numUsers = 0;
io.on('connection', function (socket) {
var addedUser = false;
// when the client emits 'new message', this listens and executes
socket.on('new message', function (data) {
// we tell the client to execute 'new message'
socket.broadcast.emit('new message', {
username: socket.username,
message: data
});
dealWithMessage(bot, socket, responses, data)
});
// when the client emits 'add user', this listens and executes
socket.on('add user', function (username) {
if (addedUser) return;
// we store the username in the socket session for this client
socket.username = username;
++numUsers;
addedUser = true;
socket.emit('login', {
numUsers: numUsers
});
// echo globally (all clients) that a person has connected
socket.broadcast.emit('user joined', {
username: socket.username,
numUsers: numUsers
});
});
// when the client emits 'typing', we broadcast it to others
socket.on('typing', function () {
socket.broadcast.emit('typing', {
username: socket.username
});
});
// when the client emits 'stop typing', we broadcast it to others
socket.on('stop typing', function () {
socket.broadcast.emit('stop typing', {
username: socket.username
});
});
// when the user disconnects.. perform this
socket.on('disconnect', function () {
if (addedUser) {
--numUsers;
// echo globally that this client has left
socket.broadcast.emit('user left', {
username: socket.username,
numUsers: numUsers
});
}
});
});