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Question: Running NintendoSpy in WINE? #83

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kamenomagic opened this issue Mar 26, 2021 · 1 comment
Open

Question: Running NintendoSpy in WINE? #83

kamenomagic opened this issue Mar 26, 2021 · 1 comment

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@kamenomagic
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I totally understand this isn't supported etc., but I thought I'd ask for any tips. I got LiveSplit running in WINE pretty easily, it just needed the right dependencies.

In wine you can install .NET framework 4.8, and that was the main one needed for LiveSplit. I am wondering where I can find the dependencies I might need for NintendoSpy to work. As far as I can tell, WINE should be able to handle all of the port mapping correctly automatically. I installed the .NET framework 4.8, and I'm not sure if there's anything else I should try installing to get it to work.

I'm going to try some fonts as well, but I'm hoping that maybe the dependencies of the NintendoSpy project may line up with some packages I can install in WINE.

Any help much appreciated, feel free to close this issue immediately as I know it's not an actually issue. Thanks for the awesome project!

@jaburns
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jaburns commented Apr 1, 2021

Unfortunately I don't have any tips for you, but I'll leave this up in case anyone else does, or if you figure it out and feel like updating I'd be happy to add WINE instructions to the README. Good luck!

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