You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The primary reason why GhostGUI and GhostOverlay modes don't work for GUI and controls is that AGS does not provide means to copy any GUI or control's looks onto a sprite. And reimplementing gui drawing is a bad idea, at least in the context of this module.
However, there are couple of narrow cases when this might be feasible: GUI buttons with normal graphic, and empty GUIs with a sprite on background. In both cases it's a matter of pasting a sprite onto the ghost representation.
Might add a support for this.
The text was updated successfully, but these errors were encountered:
The primary reason why GhostGUI and GhostOverlay modes don't work for GUI and controls is that AGS does not provide means to copy any GUI or control's looks onto a sprite. And reimplementing gui drawing is a bad idea, at least in the context of this module.
However, there are couple of narrow cases when this might be feasible: GUI buttons with normal graphic, and empty GUIs with a sprite on background. In both cases it's a matter of pasting a sprite onto the ghost representation.
Might add a support for this.
The text was updated successfully, but these errors were encountered: