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Changelog.md

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Changelog:

3.0.1.0

  • New Lugormod X version by iomatix release. ✔️
  • Registration reworked. ✔️
  • Bot's logging reworked. They are able to use professions now. ✔️
  • Bot is trying to re-log on spawn when it's not logged. ✔️
  • Profession selection is changed. ✔️
  • Changed Maximum level up to 120. ✔️
  • Admin is able to change level up to 255 via command now. Remember that, max buyable level is 120! ✔️
  • After reaching 40 level Force user is able to learn new skill tree. ✔️
  • Force Power adjusted depending on profession level. ✔️
  • Skillreset command bug is fixed. ✔️
  • Mercenary gets his jetpack after first fuel skill upgrade. ✔️
  • Added lmd_jedi_pickup_weapons, set it to 1 to allow jedi class to pick up weapons and ammo from the map. Default 0 ✔️
  • Added lmd_jedi_add_hp_level, set it to 1 to allow jedi class to get additional health-points per level. Default 1 ✔️
  • Added lmd_profession_fee variable to set the fee when changing the profession. Default 1350. ✔️
  • Added lmd_skillpoints_perlevel variable that amount of skill points will be gived per each level up. Default 4. ✔️
  • Reworked skillpoints checking system. Old one was totally bugged. ✔️
  • Added more basic information in command-popup and repaired old messy ones for usable commands. ✔️
  • Health, Force Power and Shield formula is re-balanced. ✔️
  • When meditating Force Power raises 20% faster. ✔️
  • Meditation formula re-balanced. ✔️
  • Player can spend skillpoints to upgrade their max hp/power/shield capacity. ✔️
  • Added new skill tree for Jedi and new passive skills. ✔️
  • lmd_skillpoint_cost will have impact also on reset skill cost. Reseting skill is the same price as uprgrading. ✔️
  • Redesigned skill creation for mercenary. ✔️
  • Mercenary weapons skill has access to more weapons now. ✔️
  • Skills above lmd_mastery_level_skills_level level availble after reaching the Mastery Level (40). ✔️ default 3, to unlock use 99 or 0. ✔️
  • Flameburst increased damage output. ✔️
  • Added level damage scaling with new server side variable lmd_damage_level_scale. default 1, 0 to turn off ✔️
  • Added lethality & thousand cuts skills. ✔️
  • Added new extern variable lmd_is_lethality_add_damage to configure the lethality skill. default 0, 1 to turn it on. ✔️
  • Added new extern variable lmd_is_thousandcuts_lethality to configure the thousand cuts skill. default 0, 1 to turn it on. ✔️
  • Added new passive skill Master of The Guns for Mercenery. ✔️
  • Added new extern variable lmd_rewardexp_kill to set-up the reward for kill. ✔️
  • Added new extern variable lmd_exp_for_level. ✔️
  • Added new extern variable lmd_is_buy_level, set to 1 get access to the buylevel command. default 0 ✔️
  • True RPG leveling system is implemented. ✔️
  • Now admin commands work also on two arguments, without name argument it means self as an account argument. ✔️
  • Meditation bug is fixed. ✔️
  • lmd_is_differences_formula is added which allows to choose between: credits and experience gain depends on level difference between players if 1, or constant values for each level if 0. ✔️
  • New admin commands implemented. ✔️
  • Current level synchronizes with data-based one. ✔️
  • Credit-boxes are added. Gain them by leveling up. ✔️
  • New Game Plus implemented. Gain more skillpoints with it. ✔️
  • Skills system is connected to economy. Manage it with credits. ✔️
  • Changeable aliases (nicknames) added. ✔️
  • Stats panel re-designed. ✔️
  • Lightnings turn off the jetpack for a while. ✔️
  • Rage drains health from hurted enemies. ✔️
  • Added target_experience and count_exp for quests it allows to gain experience as a reward for doing quests. ✔️
  • The title system. ✔️
  • Lightning memory leak fixed. ✔️
  • Skillpoints cost default is 350 now. ✔️
  • Main skills need more points to upgrade. ✔️
  • lmd_skillpoints_perlevel 5 by default. ✔️
  • AI memory leaks fixed. GetIdealDestination in StandardBotAI ✔️
  • Creditboxes reworked. ✔️
  • Player must confirm resetskills command to reset skills now. ✔️
  • Head damage is increased. ✔️
  • Perfect Aim mercenary skill is added. ✔️
  • Bounty system with rewards is added. ✔️
  • Bounty command is added now players are able to set the new bounties. ✔️
  • Profession Commands Reworked. ✔️
  • Account Commands Rework. ✔️
  • Player Commands Rework. ✔️
  • Highest killstreak statistic is added. ✔️
  • Bounties list called The Black List. ✔️
  • Bryar pistol added to weapon skill. Mercenary starts without a weapon. ✔️
  • Player is able to drop saber or pistol on the ground if lmd_jedi_pickup_weapons is 1. ✔️
  • Force is able to control sabers on the ground. ✔️
  • Added simple AI to watch the Black List and manage it. ✔️
  • Mercenary bots start with weapons depending on their weapons skill level. ✔️
  • Rage life-steal re-worked. When active, up to 35% lifesteal when is no-active up to 16%. ✔️
  • Rewards for higher levels of the New Game Plus are increased. (120 -> 6, 115+ -> 5, 100+ -> 4, 85+ -> 3, 66+ -> 2, 40+ -> 1) ✔️
  • Extern variable lmd_old_commands_disp is added. ✔️
  • New rewards for becoming a Duel King. ✔️
  • Mercenary "Weapon" skill update. ✔️
  • Removed spacing in the skill names. ✔️
  • lmd_old_commands_disp added option "2". ✔️
  • Blocking costs force now. The cost is 7->14->21 force power per block. ✔️
  • Evasion costs force now. The cost is 8 force power per evasion. ✔️
  • Level up checking function is improved. ✔️
  • Passives add stats before first death. ✔️
  • Thousand Cuts and overload skills bug fix. ✔️
  • Heal adjusted. ✔️
  • Force cooldowns added. ✔️
  • lmd_is_forcecooldown added. ✔️
  • All forces are reworked. ✔️
  • Account live-time reworked. ✔️
  • Flying with Jump Level 5 depends on lmd_force_is_double_jump value now. ✔️
  • Flying with Jump Level 5 is reworked. ✔️
  • Health points per level increased. ✔️
  • No more auto getting up. ✔️
  • Grip skill is reworked. ✔️
  • Lightning skill is reworked. ✔️
  • Drain skill is reworked. ✔️
  • Reworked damage formula. ✔️
  • lmd_damage_level_scale formula reworked to work as anti-grief mechanic. ✔️
  • g_scaleAllDamage is added. ✔️
  • Blocking stops force regen. ✔️
  • Additional 50% damage for hit in the back. ✔️
  • Bots won't gain experience or Black List Rewards. ✔️
  • lmd_bots_gain_experience is added. Default: 0, 1 to allow bots gain experience and bounty rewards. ✔️
  • Added in Combat stance. ✔️
  • Added a passive regeneration for Mercenary, slowly regens HP if not in combat stance. ✔️
  • New Mercenary skill "Regeneration" which increases the passive regeneartion. ✔️
  • Lava damage ticks reworked to suit better to the RPG style. ✔️
  • Force user: More HP per level. ✔️
  • Running backward results with slower speed than forward. ✔️
  • Merc Skills: MotR buff, PA nerf but making it less random. ✔️
  • Push and Pull forces rework. ✔️
  • Accountedit passwd command is added. Admin may use it to set the new account password. ✔️
  • Force limiter created to fit the client's HUD limitations. ✔️
  • Stash system rework. ✔️
  • Stashes, less bandwidth usage. ✔️
  • Stash zone count property is fixed now. Default 3 and admin is able to change the max stashes value by the count key inside "classname" "lmd_stashzone" ✔️
  • Stash system supports new experience system now. ✔️
  • Falling system reworked. ✔️
  • Jumping level 5: if falling velocity vector is too long the skill won't work. ✔️
  • Jetpack mechanics are reworked. ✔️
  • Jetpacks are able to fly two times higher. ✔️
  • Jetpack won't protect from the falling damage. ✔️
  • Jetpack won't launch if the falling velocity vector is too long. ✔️
  • Drain and Lightning slow down the target. ✔️
  • Lightning knockdown and weapon time mechanics are added. ✔️
  • Lightning, Drain, Grip slow the caster. ✔️
  • Lightning pushes targets. ✔️
  • Explosives rework. ✔️
  • Explosives damage and radius are adjusted. ✔️
  • Explosion knockdown added. ✔️
  • Weapons rebalance. ✔️
  • The trading system is added. ✔️
  • Player is able to trade or give inventory items. ✔️

//

///

  • Search a new ways for spending credits.
  • Sound Banks references updated for KotF. ?% (Thermal,DetPack,TripMine) something is not okay there!!!!!!!
  • jedi is able to pick up medpacks ???

TODO

  • TODO: Add drop item from inventory. todo: drop (+recall), sell (drop+buyoption + recall) inventory_core.c

  • TODO: svcmds + commands + admin commands guide

  • TODO: Trading system + droping items. Add message trap_SendServerCommand

  • TODO: Messages motd for duel types. trap_SendServerCommand

  • TODO: New styles (god is using them, for force user) Cmd_SaberAttackCycle_f ??

  • TODO: USER FRIENDLY GUIDE

  • TODO: Skills documented with commands belove.

  • TODO: Adding openjk API support

  • TODO: RGB lightsabers

  • TODO: Custom swords

  • TODO: New lightning effects for level 4 & 5