- New Lugormod X version by iomatix release. ✔️
- Registration reworked. ✔️
- Bot's logging reworked. They are able to use professions now. ✔️
- Bot is trying to re-log on spawn when it's not logged. ✔️
- Profession selection is changed. ✔️
- Changed Maximum level up to 120. ✔️
- Admin is able to change level up to 255 via command now. Remember that, max buyable level is 120! ✔️
- After reaching 40 level Force user is able to learn new skill tree. ✔️
- Force Power adjusted depending on profession level. ✔️
- Skillreset command bug is fixed. ✔️
- Mercenary gets his jetpack after first fuel skill upgrade. ✔️
- Added lmd_jedi_pickup_weapons, set it to 1 to allow jedi class to pick up weapons and ammo from the map. Default 0 ✔️
- Added lmd_jedi_add_hp_level, set it to 1 to allow jedi class to get additional health-points per level. Default 1 ✔️
- Added lmd_profession_fee variable to set the fee when changing the profession. Default 1350. ✔️
- Added lmd_skillpoints_perlevel variable that amount of skill points will be gived per each level up. Default 4. ✔️
- Reworked skillpoints checking system. Old one was totally bugged. ✔️
- Added more basic information in command-popup and repaired old messy ones for usable commands. ✔️
- Health, Force Power and Shield formula is re-balanced. ✔️
- When meditating Force Power raises 20% faster. ✔️
- Meditation formula re-balanced. ✔️
- Player can spend skillpoints to upgrade their max hp/power/shield capacity. ✔️
- Added new skill tree for Jedi and new passive skills. ✔️
- lmd_skillpoint_cost will have impact also on reset skill cost. Reseting skill is the same price as uprgrading. ✔️
- Redesigned skill creation for mercenary. ✔️
- Mercenary weapons skill has access to more weapons now. ✔️
- Skills above lmd_mastery_level_skills_level level availble after reaching the Mastery Level (40). ✔️ default 3, to unlock use 99 or 0. ✔️
- Flameburst increased damage output. ✔️
- Added level damage scaling with new server side variable lmd_damage_level_scale. default 1, 0 to turn off ✔️
- Added lethality & thousand cuts skills. ✔️
- Added new extern variable lmd_is_lethality_add_damage to configure the lethality skill. default 0, 1 to turn it on. ✔️
- Added new extern variable lmd_is_thousandcuts_lethality to configure the thousand cuts skill. default 0, 1 to turn it on. ✔️
- Added new passive skill Master of The Guns for Mercenery. ✔️
- Added new extern variable lmd_rewardexp_kill to set-up the reward for kill. ✔️
- Added new extern variable lmd_exp_for_level. ✔️
- Added new extern variable lmd_is_buy_level, set to 1 get access to the buylevel command. default 0 ✔️
- True RPG leveling system is implemented. ✔️
- Now admin commands work also on two arguments, without name argument it means self as an account argument. ✔️
- Meditation bug is fixed. ✔️
- lmd_is_differences_formula is added which allows to choose between: credits and experience gain depends on level difference between players if 1, or constant values for each level if 0. ✔️
- New admin commands implemented. ✔️
- Current level synchronizes with data-based one. ✔️
- Credit-boxes are added. Gain them by leveling up. ✔️
- New Game Plus implemented. Gain more skillpoints with it. ✔️
- Skills system is connected to economy. Manage it with credits. ✔️
- Changeable aliases (nicknames) added. ✔️
- Stats panel re-designed. ✔️
- Lightnings turn off the jetpack for a while. ✔️
- Rage drains health from hurted enemies. ✔️
- Added target_experience and count_exp for quests it allows to gain experience as a reward for doing quests. ✔️
- The title system. ✔️
- Lightning memory leak fixed. ✔️
- Skillpoints cost default is 350 now. ✔️
- Main skills need more points to upgrade. ✔️
- lmd_skillpoints_perlevel 5 by default. ✔️
- AI memory leaks fixed. GetIdealDestination in StandardBotAI ✔️
- Creditboxes reworked. ✔️
- Player must confirm resetskills command to reset skills now. ✔️
- Head damage is increased. ✔️
- Perfect Aim mercenary skill is added. ✔️
- Bounty system with rewards is added. ✔️
- Bounty command is added now players are able to set the new bounties. ✔️
- Profession Commands Reworked. ✔️
- Account Commands Rework. ✔️
- Player Commands Rework. ✔️
- Highest killstreak statistic is added. ✔️
- Bounties list called The Black List. ✔️
- Bryar pistol added to weapon skill. Mercenary starts without a weapon. ✔️
- Player is able to drop saber or pistol on the ground if lmd_jedi_pickup_weapons is 1. ✔️
- Force is able to control sabers on the ground. ✔️
- Added simple AI to watch the Black List and manage it. ✔️
- Mercenary bots start with weapons depending on their weapons skill level. ✔️
- Rage life-steal re-worked. When active, up to 35% lifesteal when is no-active up to 16%. ✔️
- Rewards for higher levels of the New Game Plus are increased. (120 -> 6, 115+ -> 5, 100+ -> 4, 85+ -> 3, 66+ -> 2, 40+ -> 1) ✔️
- Extern variable lmd_old_commands_disp is added. ✔️
- New rewards for becoming a Duel King. ✔️
- Mercenary "Weapon" skill update. ✔️
- Removed spacing in the skill names. ✔️
- lmd_old_commands_disp added option "2". ✔️
- Blocking costs force now. The cost is 7->14->21 force power per block. ✔️
- Evasion costs force now. The cost is 8 force power per evasion. ✔️
- Level up checking function is improved. ✔️
- Passives add stats before first death. ✔️
- Thousand Cuts and overload skills bug fix. ✔️
- Heal adjusted. ✔️
- Force cooldowns added. ✔️
- lmd_is_forcecooldown added. ✔️
- All forces are reworked. ✔️
- Account live-time reworked. ✔️
- Flying with Jump Level 5 depends on lmd_force_is_double_jump value now. ✔️
- Flying with Jump Level 5 is reworked. ✔️
- Health points per level increased. ✔️
- No more auto getting up. ✔️
- Grip skill is reworked. ✔️
- Lightning skill is reworked. ✔️
- Drain skill is reworked. ✔️
- Reworked damage formula. ✔️
- lmd_damage_level_scale formula reworked to work as anti-grief mechanic. ✔️
- g_scaleAllDamage is added. ✔️
- Blocking stops force regen. ✔️
- Additional 50% damage for hit in the back. ✔️
- Bots won't gain experience or Black List Rewards. ✔️
- lmd_bots_gain_experience is added. Default: 0, 1 to allow bots gain experience and bounty rewards. ✔️
- Added in Combat stance. ✔️
- Added a passive regeneration for Mercenary, slowly regens HP if not in combat stance. ✔️
- New Mercenary skill "Regeneration" which increases the passive regeneartion. ✔️
- Lava damage ticks reworked to suit better to the RPG style. ✔️
- Force user: More HP per level. ✔️
- Running backward results with slower speed than forward. ✔️
- Merc Skills: MotR buff, PA nerf but making it less random. ✔️
- Push and Pull forces rework. ✔️
Accountedit passwd
command is added. Admin may use it to set the new account password. ✔️- Force limiter created to fit the client's HUD limitations. ✔️
- Stash system rework. ✔️
- Stashes, less bandwidth usage. ✔️
- Stash zone
count
property is fixed now. Default 3 and admin is able to change the max stashes value by thecount
key inside"classname" "lmd_stashzone"
✔️ - Stash system supports new experience system now. ✔️
- Falling system reworked. ✔️
- Jumping level 5: if falling velocity vector is too long the skill won't work. ✔️
- Jetpack mechanics are reworked. ✔️
- Jetpacks are able to fly two times higher. ✔️
- Jetpack won't protect from the falling damage. ✔️
- Jetpack won't launch if the falling velocity vector is too long. ✔️
- Drain and Lightning slow down the target. ✔️
- Lightning knockdown and weapon time mechanics are added. ✔️
- Lightning, Drain, Grip slow the caster. ✔️
- Lightning pushes targets. ✔️
- Explosives rework. ✔️
- Explosives damage and radius are adjusted. ✔️
- Explosion knockdown added. ✔️
- Weapons rebalance. ✔️
- The trading system is added. ✔️
- Player is able to trade or give inventory items. ✔️
//
///
- Search a new ways for spending credits.
- Sound Banks references updated for KotF. ?% (Thermal,DetPack,TripMine) something is not okay there!!!!!!!
- jedi is able to pick up medpacks ???
-
TODO: Add drop item from inventory. todo: drop (+recall), sell (drop+buyoption + recall) inventory_core.c
-
TODO: svcmds + commands + admin commands guide
-
TODO: Trading system + droping items. Add message trap_SendServerCommand
-
TODO: Messages motd for duel types. trap_SendServerCommand
-
TODO: New styles (god is using them, for force user) Cmd_SaberAttackCycle_f ??
-
TODO: USER FRIENDLY GUIDE
-
TODO: Skills documented with commands belove.
-
TODO: Adding openjk API support
-
TODO: RGB lightsabers
-
TODO: Custom swords
-
TODO: New lightning effects for level 4 & 5