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big batch of clothing ported from DeltaV #1786

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Original file line number Diff line number Diff line change
@@ -1,2 +1,5 @@
fold-verb-clothing-cloak = Draw around yourself
unfold-verb-clothing-cloak = Unbundle
unfold-verb-clothing-cloak = Unbundle

roll-verb-clothing-jacket = Roll up sleeves
unroll-verb-clothing-jacket = Pull down sleeves
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,8 @@ loadout-group-chef-id = Chef ID

loadout-group-librarian-neck = Librarian neck
loadout-group-librarian-shoes = Librarian shoes

loadout-group-lawyer-outerclothing = Lawyer outer clothing
loadout-group-lawyer-shoes = Lawyer shoes

loadout-group-chaplain-belt = Chaplain belt
Expand Down Expand Up @@ -137,3 +139,4 @@ loadout-group-paramedic-id = Paramedic ID

loadout-group-psychologist-neck = Psychologist neck
loadout-group-psychologist-shoes = Psychologist shoes
loadout-group-psychologist-outerclothing = Psychologist outer clothing
10 changes: 7 additions & 3 deletions Resources/Prototypes/Catalog/Fills/Items/briefcases.yml
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@

- type: entity
id: BriefcaseSyndieLobbyingBundleFilled
parent: BriefcaseSyndie
parent: CybersunBriefcase # DeltaV
suffix: Syndicate, Spesos
components:
- type: StorageFill
Expand All @@ -41,8 +41,12 @@
- id: EncryptionKeySyndie
- id: RubberStampTrader
- id: PhoneInstrumentSyndicate
- id: ClothingUniformJumpsuitTacticool
- id: ClothingOuterCoatJensen
# begin DeltaV
#- id: ClothingUniformJumpsuitTacticool
#- id: ClothingOuterCoatJensen
- id: ClothingOuterCybersunOvercoat
- id: ClothingUniformCybersunAttorney
# end DeltaV
- id: ClothingHandsGlovesCombat
- id: ClothingMaskNeckGaiter
- id: SyndieHandyFlag
Expand Down
8 changes: 8 additions & 0 deletions Resources/Prototypes/Catalog/Fills/Lockers/dressers.yml
Original file line number Diff line number Diff line change
Expand Up @@ -97,7 +97,15 @@
- id: ClothingEyesGlasses
- id: ClothingOuterWinterRD
- id: ClothingOuterCoatRD
orGroup: RdCoat
prob: 0.5
- id: ClothingOuterCoatRndMysta # DeltaV
orGroup: RdCoat
- id: ClothingNeckCloakRd
orGroup: RdCloak
prob: 0.5
- id: ClothingNeckCloakMystagogue # DeltaV
orGroup: RdCloak

- type: entity
id: DresserWardenFilled
Expand Down
7 changes: 7 additions & 0 deletions Resources/Prototypes/Catalog/Fills/Lockers/security.yml
Original file line number Diff line number Diff line change
Expand Up @@ -74,6 +74,13 @@
prob: 0.3
- id: ClothingHeadHelmetBasic
- id: ClothingOuterArmorBasic
orGroup: OuterArmor
prob: 0.33
- id: ClothingOuterArmorDuraVest # DeltaV
orGroup: OuterArmor
prob: 0.33
- id: ClothingOuterArmorPlateCarrier # DeltaV
orGroup: OuterArmor
- id: ClothingBeltSecurityFilled
- id: Flash
prob: 0.5
Expand Down
2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Fills/Lockers/service.yml
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
components:
- type: StorageFill
contents:
- id: ClothingOuterArmorBasicSlim
- id: ClothingOuterArmorDuraVest # DeltaV - ClothingOuterArmorBasicSlim replaced in favour of stabproof vest
- id: WeaponShotgunDoubleBarreledRubber
- id: DrinkShaker
- id: ClothingEyesHudBeer
Expand Down
18 changes: 18 additions & 0 deletions Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml
Original file line number Diff line number Diff line change
Expand Up @@ -161,6 +161,13 @@
- id: ClothingEyesGlassesSunglasses
- id: ClothingHeadHelmetBasic
- id: ClothingOuterArmorBasic
orGroup: OuterArmor
prob: 0.33
- id: ClothingOuterArmorDuraVest # DeltaV
orGroup: OuterArmor
prob: 0.33
- id: ClothingOuterArmorPlateCarrier # DeltaV
orGroup: OuterArmor
- id: ClothingUniformJumpskirtSec

- type: entity
Expand Down Expand Up @@ -191,8 +198,19 @@
amount: 2
- id: ClothingUniformJumpsuitSalvageSpecialist
amount: 2
orGroup: SalvJumpsuit
prob: 0.5
- id: ClothingUniformJumpsuitSalvageSpecialistDV
amount: 2
orGroup: SalvJumpsuit
- id: ClothingUniformJumpskirtSalvageSpecialist #imp
amount: 2
orGroup: SalvJumpskirt
prob: 0.5
- id: ClothingUniformJumpskirtSalvageSpecialistDV
amount: 2
orGroup: SalvJumpskirt


- type: entity
id: WardrobeAtmosphericsFilled
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,11 +14,11 @@
ClothingUniformNightclubSuitSkirt: 2 #imp
ClothingUniformJumpsuitBartenderPurple: 2
ClothingShoesColorBlack: 2
ClothingOuterArmorBasicSlim: 2
ClothingOuterArmorDuraVest: 2 # DeltaV - ClothingOuterArmorBasicSlim replaced in favour of stabproof vest
ClothingOuterVest: 2
ClothingBeltBandolier: 2
ClothingEyesGlassesSunglasses: 2
ClothingNeckScarfStripedBlack: 2
contrabandInventory:
ClothingNeckScarfStripedBlack: 2 # imp
contrabandInventory: # imp
ClothingMaskClownService: 1
ClothingOuterApronClown: 1
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@
ClothingHeadBandSkull: 2
ClothingHeadHatGreyFlatcap: 3
ClothingHeadHatBrownFlatcap: 3
ClothingOuterCoatHyenhSweater: 2 # DeltaV
ClothingUniformJumpsuitColorGrey: 8
ClothingUniformJumpskirtColorGrey: 8
ClothingUniformJumpsuitColorWhite: 3
Expand Down Expand Up @@ -66,6 +67,11 @@
ClothingShoesColorOrange: 2
ClothingShoesColorRed: 2
ClothingShoesColorPurple: 2
ClothingShoesHeelsRed: 4 # imp
ClothingShoesHeelsBlack: 4 # imp
ClothingShoesHeelsBlue: 3 # imp
ClothingShoesHeelsGreen: 2 # imp
ClothingShoesHeelsBrown: 2 # imp
ClothingHeadHatGreysoft: 8
ClothingHeadHatMimesoft: 3
ClothingHeadHatBluesoft: 2
Expand Down Expand Up @@ -93,12 +99,7 @@
ClothingHandsGlovesColorPurple: 2
ClothingEyesGlassesCheapSunglasses: 3
# DO NOT ADD MORE, USE UNIFORM DYING
ClothingShoesHeelsRed: 4
ClothingShoesHeelsBlack: 4
ClothingShoesHeelsBlue: 3
ClothingShoesHeelsGreen: 2
ClothingShoesHeelsBrown: 2
#Space Cadet Jumpsuits
# imp -Space Cadet Jumpsuits
ClothingSpaceCadetJumpsuitColorWhite: 3
ClothingSpaceCadetJumpsuitColorBlack: 3
ClothingSpaceCadetJumpsuitColorGray: 3
Expand All @@ -116,7 +117,7 @@
ClothingMaskNeckGaiter: 2
ClothingUniformJumpsuitTacticool: 1
ClothingUniformJumpskirtTacticool: 1
ClothingShoesSwat: 2
ClothingMaskGas: 1
ClothingShoesSwat: 2 # imp
ClothingMaskGas: 1 # imp

# DO NOT ADD MORE, USE UNIFORM DYING
Original file line number Diff line number Diff line change
Expand Up @@ -19,3 +19,4 @@
ClothingShoesBootsWinterEngi: 2
contrabandInventory:
ClothingMaskClownEngineer: 1 # imp
ClothingUniformCybersunHazard: 1 # DeltaV
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,9 @@
contrabandInventory:
ClothingOuterRobesJudge: 1
ClothingHeadHatPwig: 1
ClothingUniformCybersunAttorney: 1
CybersunBriefcase: 1
ClothingOuterCybersunOvercoat: 1
# "Legally" obtained currency
SpaceCash100: 2
emaggedInventory:
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -26,5 +26,8 @@
ClothingNeckScarfStripedLightBlue: 2 # imp
ClothingShoesBootsWinterMed: 2
contrabandInventory:
ClothingUniformJumpskirtOfLife: 1
ClothingHeadHatSurgcapCybersun: 1 # DeltaV
ClothingOuterCoatCybersunWindbreaker: 1 # DeltaV
ClothingUniformJumpskirtOfLife: 1 # DeltaV
ClothingMaskClownMedical: 1 # imp
UniformScrubsColorCybersun: 1
Original file line number Diff line number Diff line change
Expand Up @@ -18,3 +18,4 @@
ClothingShoesBootsWinterSci: 2
contrabandInventory:
ClothingMaskClownScience: 1 # imp
ClothingUniformCybersunRND: 1 # DeltaV
35 changes: 20 additions & 15 deletions Resources/Prototypes/Catalog/VendingMachines/Inventories/sec.yml
Original file line number Diff line number Diff line change
@@ -1,25 +1,30 @@
- type: vendingMachineInventory
id: SecTechInventory
startingInventory:
SecurityWhistle: 5
Handcuffs: 8
GrenadeFlashBang: 4
TearGasGrenade: 4
ClusterBangFull: 2
GrenadeStinger: 4
Flash: 5
Tourniquet: 5
FlashlightSeclite: 5
ClothingBeltSecurityWebbing: 5
ClothingEyesEyepatchHudSecurity: 2
ClothingEyesGlassesSunglasses: 2
ClothingEyesHudSecurity: 2
ClothingEyesEyepatchHudSecurity: 2
ClothingBeltSecurityWebbing: 5
ClothingOuterArmorBasic: 1 # imp 2>1
ClothingOuterArmorBasicCompact: 1 # imp
ClothingOuterArmorBasicSlim: 1 # imp
ClothingOuterArmorDuraVest: 1 # DeltaV
ClothingOuterArmorPlateCarrier: 1 # DeltaV - moved body armour from SecDrobe to SecTech
ClusterBangFull: 2
CombatKnife: 3
Zipties: 12
RiotShield: 2
RiotLaserShield: 2
RiotBulletShield: 2
Flash: 5
FlashlightSeclite: 5
GrenadeFlashBang: 4
GrenadeStinger: 4
Handcuffs: 8
RadioHandheldSecurity: 5
RiotBulletShield: 2
RiotLaserShield: 2
RiotShield: 2
SecurityWhistle: 5
TearGasGrenade: 4
Tourniquet: 5
Zipties: 12
# security officers need to follow a diet regimen!
contrabandInventory:
FoodDonutHomer: 12
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
ClothingHeadHatBeretSecurity: 3
ClothingHeadHatSecsoft: 3
ClothingHeadHatSecurityTrooper: 3 # imp
ClothingHeadHelmetJustice: 10 # imp 1<10
ClothingHeadHelmetJustice: 10 # imp 1>10
ClothingHeadBandRed: 3
ClothingMaskNeckGaiterRed: 3
ClothingHandsGlovesColorBlack: 3
Expand All @@ -20,12 +20,11 @@
ClothingUniformJumpsuitSecBlue: 3
ClothingUniformSecurityTrooper: 3 # imp
ClothingHeadsetSecurity: 3
ClothingOuterStasecSweater: 2 # DeltaV
ClothingNeckCWPSec: 2 # DeltaV - add cold weather ponchos
ClothingOuterWinterSec: 2
ClothingNeckScarfStripedRed: 3
ClothingOuterCoatBomberSecurity: 1 # imp
ClothingOuterArmorBasic: 1 # imp 2>1
ClothingOuterArmorBasicSlim: 1 # imp
ClothingOuterArmorBasicCompact: 1 # imp
ClothingEyesBlindfold: 1
ClothingShoesBootsCombat: 1
ClothingShoesBootsWinterSec: 2
Expand Down
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