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Actor.hh
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/*
* Copyright (C) 2019 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef IGNITION_GAZEBO_COMPONENTS_ACTOR_HH_
#define IGNITION_GAZEBO_COMPONENTS_ACTOR_HH_
#include <ignition/msgs/actor.pb.h>
#include <chrono>
#include <string>
#include <sdf/Actor.hh>
#include <ignition/gazebo/components/Factory.hh>
#include <ignition/gazebo/components/Component.hh>
#include <ignition/gazebo/components/Serialization.hh>
#include <ignition/gazebo/Conversions.hh>
#include <ignition/gazebo/config.hh>
namespace ignition
{
namespace gazebo
{
// Inline bracket to help doxygen filtering.
inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
namespace serializers
{
using ActorSerializer =
serializers::ComponentToMsgSerializer<sdf::Actor, msgs::Actor>;
class AnimationTimeSerializer
{
/// \brief Serialization for `std::chrono::steady_clock::duration`.
/// \param[in] _out Output stream.
/// \param[in] _time Time to stream
/// \return The stream.
public: static std::ostream &Serialize(std::ostream &_out,
const std::chrono::steady_clock::duration &_time)
{
_out << std::chrono::duration_cast<std::chrono::milliseconds>(
_time).count();
return _out;
}
/// \brief Deserialization for `std::chrono::steady_clock::duration`.
/// \param[in] _in Input stream.
/// \param[out] _time Time to populate
/// \return The stream.
public: static std::istream &Deserialize(std::istream &_in,
std::chrono::steady_clock::duration &_time)
{
int64_t time;
_in >> time;
_time = std::chrono::duration<int64_t, std::milli>(time);
return _in;
}
};
}
namespace components
{
/// \brief This component contains actor source information. For more
/// information on actors, see [SDF's Actor
/// element](http://sdformat.org/spec?ver=1.6&elem=actor).
using Actor =
Component<sdf::Actor, class ActorTag, serializers::ActorSerializer>;
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Actor", Actor)
/// \brief Time in seconds within animation being currently played.
using AnimationTime = Component<std::chrono::steady_clock::duration,
class AnimationTimeTag, serializers::AnimationTimeSerializer>;
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.AnimationTime",
AnimationTime)
/// \brief Name of animation being currently played.
using AnimationName = Component<std::string, class AnimationNameTag,
serializers::StringSerializer>;
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.AnimationName",
AnimationName)
}
}
}
}
#endif