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There are rare drawing glitches when opening a map and sometimes when updating that it does not clear the drawn cache info so uses wrong cached data to draw map
The text was updated successfully, but these errors were encountered:
This still happens i am not sure why some rooms end up with bad cache data, the refresh system has been updated to clear the drawing cache to ensure a true 100% refresh instead just a simple redraw this should at least make it easy to fix the glitch when it happens
There are rare drawing glitches when opening a map and sometimes when updating that it does not clear the drawn cache info so uses wrong cached data to draw map
The text was updated successfully, but these errors were encountered: