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Show your code please. (As text, not screenshots, please). If by "image marker" you mean Marker then this is entirely expected - those are drawn as HTML canvas decorations, not WebGL graphics. Per the documentation:
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File an issue describing in detail what you want. |
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I have two questions on markers on which I would like to get advice. Images below are taken from Design Review service and using Issues markers. The first image shows the two issues makers I created to illustrate this problem.
When section/clipping tool is used, the markers are not clipped. Please see the second image below. Model graphics are clipped but issues markers are still visible in the location where they were defined (even though that location in the model is no longer visible).
Markers are visible even though their location is behind the model geometry, making it look like that they are at a location where they are not. Pls see third image below. The issue in red seems to be at nozzle whereas it is defined at a completely different location.
It seems GraphicsType (WorldOverlay ans Scene) doesn't seem to make difference. It is probably that image graphics are drawn in view coordinates (rather than world) but for users this seems like error especially #2 as it makes these markers appear in wrong location.
Can you please guide how I can resolve these two problem.
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