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[Android][OpenGL]Pursuit Force not enough FPS performance (ULJM05097) #12335

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nassau-tk opened this issue Sep 18, 2019 · 14 comments
Open

[Android][OpenGL]Pursuit Force not enough FPS performance (ULJM05097) #12335

nassau-tk opened this issue Sep 18, 2019 · 14 comments
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Spline/Bezier tesselation Issues related to the PSP's hardware tesselation support
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@nassau-tk
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What happens?
There is no enough FPS. (It happens certainly by more than one specific situation.)

What should happen?
More smooth work.

What hardware, operating system, and PPSSPP version?
On desktop, GPU matters for graphical issues.
PPSSPP Ver. : 1.8.0-617
OS: Android 9.0
DeviceName: SONY SO-02K / Xperia XZ1 Compact (Japan)
CPU: Snapdragon835 (Octa-core)
GPU: Adreno 540
Resolution: 720×1280
RAM: 4GB
ROM:32GB
ExternalStrage: microSDXC 512GB

Please check the attached dump file.
recording_ULJM05097.zip

@Panderner
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Are you using opengl or vulkan?

@nassau-tk
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nassau-tk commented Sep 18, 2019

I'm using and talking about OpenGL.
But....Behavior depends on a stage.(OpenGL & Vulkan)
example1)
1st mission of (WARLORDS) : OpenGL is bad FPS.
1st mission of (WARLORDS) : Vulkan is Good FPS.
example2)
1st mission of (Capelli Family) : OpenGL is bad FPS.
1st mission of (Capelli Family) : Vulkan is bad FPS.

There are a lot of situations a problem generates,
But OpenGL happens the issue more than Vulkan .

@marosis
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marosis commented Sep 18, 2019

.log file is needed

@hrydgard
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Not really, it's pretty well known that these games use bezier patch tesselation for the road rendering which is a bit expensive. Enabling the option "Hardware tesselation" may help improve performance.

@nassau-tk
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nassau-tk commented Sep 19, 2019

Thanks for Reply!!

To: marosis
I apologize for that by an elementary question.
How can I get the .log file?
Please tell me.

To: hrydgard
Sorry, This issue happens by "Hardware tesselation" turn on.
But..."Hardware tesselation" turn off.
Result is below.
1st mission of (WARLORDS) : OpenGL is Good FPS.
1st mission of (Capelli Family) : OpenGL is bad FPS.

*1st mission of (Capelli Family) is no change performance.
(Hardware tesselation On & Off)

The person who turned off was smooth drawing at one stage.

I have noticed one.
When Voice is played by an event, a decline of FPS occurs mainly.
This is the issue that even some other games are watched.
Example)Mahjong Fight Club(ULJM05002)
Mahjong Fight Club ZenkokuTaisenBan(ULJM05163)

Are these a known issue?

@unknownbrackets
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If hardware tessellation doesn't help make it fast (which I think can make it slower on some GL devices), and setting the curve quality to low doesn't help, there's probably not a lot else we can do.

This game used a fairly advanced rendering method on the PSP, and it takes more power to emulate.

-[Unknown]

@nassau-tk
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@unknownbrackets

I understand.
PPSSPP expects to become better and waits!

@nassau-tk
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nassau-tk commented Nov 9, 2020

um...

It's will not happen on Galaxy S20.(SD865+RAM12GB)

@hrydgard
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hrydgard commented Nov 9, 2020

will not happen?

@nassau-tk
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nassau-tk commented Nov 9, 2020

Yes, I tested same scene in the game.
But, It's not happen.
(It's means "Not goes down FPS when Timing of Playing voice".)
Is this a reason by machine spec?

Notice : Of course, Xperia XZ1 compact (D835+RAM 4GB) is happen yet.

@hrydgard hrydgard added the Spline/Bezier tesselation Issues related to the PSP's hardware tesselation support label Nov 11, 2020
@hrydgard hrydgard added this to the Future milestone Nov 11, 2020
@ghost
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ghost commented Oct 2, 2021

Duplicate of #11216 (comment)?

@Panderner
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Duplicate of #11216 (comment)?

Umm it's a performance issue

@ghost
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ghost commented Oct 2, 2021

Duplicate of #11216 (comment)?

Umm it's a performance issue

Still related read my comment there.

@nassau-tk
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Duplicate of #11216 (comment)?

Umm it's a performance issue

Still related read my comment there.

May be not related I think.

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