fix(wrkspcs): interactive rename, save + load dir #200
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Started getting into doom's workspace usage today, and these seemed to fix a few issues – not sure if they're unique to my machine or not.
This fixes renaming workspaces to work interactively by prompting for a new name from the minibuffer.
This also fixes the saving and loading of workspaces, however, an error still shows up after saving saying that it failed, despite writing to the persp file (and successful re-loads following).
I'm curious if the 'main' workspace can be renamed dynamically - i tried some code to do so but hit a few issues so thought I'd ask if it was a true necessity to protect it.