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Copy pathenemy_stats.yml
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enemy_stats.yml
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- name: can_hurt
truedesc: "Can attack and break your combo"
falsedesc: "Can't hurt"
- name: can_hurt_unprovoked
truedesc: "Attacks when entering field of view"
falsedesc: "Does not attack offensively"
- name: spawns_children
truedesc: "Spawns additional enemies that will hurt you"
falsedesc: "Does not spawn additional enemies"
- name: spawns_children_child_id
truedesc: "Shoots <a href='#enemy-{}'>{}</a>"
falsedesc: "Sterile"
- name: spawns_children_parent_id
truedesc: "Spawned by <a href='#enemy-{}'>{}</a>"
falsedesc: "Orphan"
- name: reacts_to_attack
truedesc: "Changes behavior on player attack"
falsedesc: "Does not change behavior when attacked (excluding hitstun)"
- name: can_path
truedesc: "Can be given a path in the editor"
falsedesc: "Can not be given and/or will not obey a path"
- name: can_path_grounded
truedesc: "Paths 'attached' to the ground"
falsedesc: "Considers ground as walls when pathing"
- name: can_path_flying
truedesc: "Flies to aerial pathing nodes"
falsedesc: "Aerial pathing nodes are ignored(?)"
- name: pacified_when_flying
truedesc: "Frozen when footing lost"
falsedesc: "Affected by gravity"
- name: blocks
truedesc: "May block from some or all directions"
falsedesc: "Vulnerable from all sides"
- name: massive
truedesc: "Attacks do not move it"
falsedesc: "Movable with attacks"
- name: can_be_placed_from_editor
truedesc: "Can be placed in the editor"
falsedesc: "Not in the editor entity list"
- name: hp
truedesc: "Health: <b>{}</b>"
falsedesc: "Unkillable via conventional means"