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When the window is in stretch display, InputEventMouse.global_position has different values for InputEventMouseButton and InputEventMouseMotion. #86238

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Juna-Idler opened this issue Dec 16, 2023 · 1 comment

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@Juna-Idler
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Tested versions

v4.2.1.stable.official [b09f793]

System information

Godot v4.2.1.stable - Windows 10.0.22621 - GLES3 (Compatibility) - AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 31.0.21905.1001) - AMD Ryzen 5 5600G with Radeon Graphics (12 Threads)

Issue description

As the title says.

Steps to reproduce

If you move the mouse and click in the test project, the values will be displayed.

Minimal reproduction project (MRP)

window_stretch.zip

@Calinou
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Calinou commented Dec 16, 2023

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