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When the window is in stretch display, InputEventMouse.global_position has different values for InputEventMouseButton and InputEventMouseMotion.
#86238
Open
Juna-Idler opened this issue
Dec 16, 2023
· 1 comment
Tested versions
v4.2.1.stable.official [b09f793]
System information
Godot v4.2.1.stable - Windows 10.0.22621 - GLES3 (Compatibility) - AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 31.0.21905.1001) - AMD Ryzen 5 5600G with Radeon Graphics (12 Threads)
Issue description
As the title says.
Steps to reproduce
If you move the mouse and click in the test project, the values will be displayed.
Minimal reproduction project (MRP)
window_stretch.zip
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