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WorldEnvironment glow has no effect in EditorPlugin #83940
Comments
Does your Viewport have 2D_HDR enabled? |
Is the environment background mode set to Canvas? Remember that the editor renders in its own viewport, so you likely need to assign an environment to it if you want to make the editor itself glow. |
I think so. There is an environment node in the main scene and its background mode is set to Canvas. |
This only affects the project, not the editor. WorldEnvironment nodes in the editor will See #72343. You can try using |
Godot version
v4.2.beta2.official [f8818f8]
System information
Vulkan API 1.3.205 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 3060 Ti
Issue description
WorldEnvironment glow has no effect in EditorPlugin when addon activated.
Steps to reproduce
NA
Minimal reproduction project
test_worldenvironment_in_editorplugin.zip
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