Clicking on Color Picker zoom in when Stretch Mode is canvas_items
(DisplayServer regression)
#75514
Labels
Milestone
canvas_items
(DisplayServer regression)
#75514
Godot version
v4.0.stable.official [92bee43]
System information
MacOS 13.2 (also reproduce-able on windows) AMD Radeon Pro 5300M 4 GB
Issue description
When pressing the Color Picker on
Stretch Mode: canvas_items
, with the window stretched (e.g. fullscreen), the screen zooms in, making it impossible to use the color picker on a different part of the screen. The zoom in behavior only happens when Embedded Subwindows is enabled.Color picker when window is default size:
Color picker when window is full-screen:

Steps to reproduce
(using minimal reproduction project attached)
Minimal reproduction project
ColorPickerTestNoHidden.zip
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