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4.0beta6
Windows 10, Vulkan
Whenever you change rendering/scaling_3d/scale and reload the editor, UI will get resized as well when canvas background mode is used
Create a WorldEnvironment node Change background_mode to BG_CANVAS Change rendering/scaling_3d/scale at settings Reload the editor Enjoy the show
LowRes.zip
The text was updated successfully, but these errors were encountered:
Duplicate of #69122
Closes as the issue is best tracked in a single place
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Godot version
4.0beta6
System information
Windows 10, Vulkan
Issue description
Whenever you change rendering/scaling_3d/scale and reload the editor, UI will get resized as well when canvas background mode is used
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Steps to reproduce
Create a WorldEnvironment node
Change background_mode to BG_CANVAS
Change rendering/scaling_3d/scale at settings
Reload the editor
Enjoy the show
Minimal reproduction project
LowRes.zip
The text was updated successfully, but these errors were encountered: