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Until at least 3.5rc2, selecting a Control item in the Editor Scene tree would automatically switch from the script editor to the 2D editor. This no longer happens on either MacOS or Windows - have not checked x11.
Steps to reproduce
Open the script editor; select a Control node from the Scene tree.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
Has whether or not the default for the setting should be on or off been debated?
There was a bit of discussion in the linked pull request, but the Is this really needed? section makes it clear that the new behavior was desired by a majority of users.
Godot version
3.5.1rc1
System information
MacOS and Windows
Issue description
Until at least 3.5rc2, selecting a Control item in the Editor Scene tree would automatically switch from the script editor to the 2D editor. This no longer happens on either MacOS or Windows - have not checked x11.
Steps to reproduce
Open the script editor; select a Control node from the Scene tree.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: