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Linux 80x86 64bit, GTX 1660 super and RTX 2060 (main one). Drivers 450.80
Issue description:
I am working in single window mode.
When setting the background mode for a WorldEnvironment node, canvas would result in what is shown in the attached figures.
Steps to reproduce:
Open the project and change the mode of the WorldEnvironment node.
Godot version:
Godot 4.0 bc30df8
OS/device including version:
Linux 80x86 64bit, GTX 1660 super and RTX 2060 (main one). Drivers 450.80
Issue description:
I am working in single window mode.
When setting the background mode for a WorldEnvironment node, canvas would result in what is shown in the attached figures.
Steps to reproduce:
Open the project and change the mode of the WorldEnvironment node.
Minimal reproduction project:


Attached
test-godot-4.zip
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