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SpotLight rotation not match on android device #24710
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PS : is glow setting in Environment not available on Android ? |
you are right, this is not bug. i switch it off and it worked. but fps going under 10 fps, any solution to make it look good while keep vertex shading on ? |
we can close this now |
I just avoid using spot, omni lights for mobile. |
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Godot version: 3.1 alpha.calinou.09D0909
OS/device including version: Android Pie 64-bit GPU adreno 625 project setting using GLES3
Issue description:
![screenshot_20190102-141314](https://user-images.githubusercontent.com/13792627/50581998-e23dd900-0e99-11e9-9fe9-5b2f7f46f541.png)
![screenshot from 2019-01-02 14-15-55](https://user-images.githubusercontent.com/13792627/50582006-f386e580-0e99-11e9-9fd1-d76afc93beb1.png)
this is on android :
this is i expexted :
Steps to reproduce:
add spotlight and rotate it, observe the different on desktop and android.
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