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Bug: No longer makes with w64devkit #7655
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I guess it is missing some explicit casts. @chriselrod PTAL |
I do not believe so. These errors are related to bf16 operations, e.g. |
So what do you think is the solution here? |
@Srihari-mcw how should we change the |
The biggest thing is i dont understand why this started... I have cuda 11.8... Windows 11 Pro... i dont believe my base environment is polluted... everything was working and then I deleted it and tried to remake it (something ive done dozens of times) and it stopped working. What is the WIN32 check for? |
If the check is true, it won't cast types. |
Hi @chriselrod , @gjnave The change in PR #7258 was intended to fix the issues faced while compiling with MSVC Compiler. In my machine with cmake in windows, MSVC was taken as the default compiler in windows. Following the issue reported here, the code was updated to do type casts based on the compiler used in PR #7851. Explicit type casts are required in GCC and Clang, whereas its not required in MSVC. Thanks |
@Srihari-mcw @chriselrod i apologize for being obtuse.. What can I do to fix it? What can I do to be certain the type casts are being used? |
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Ok that change on line 20 made the difference. Appreciate your time guys. Thank you |
What happened?
I've installed this a million times, and just today went to fresh install and I cant even do a basic "make" withouth errors:
Name and Version
9022c33
What operating system are you seeing the problem on?
Windows
Relevant log output
The text was updated successfully, but these errors were encountered: