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link collision elements poses don't update to world frame #1415
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Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). Can you describe how to reproduce the issue? Are you calling |
Original comment by Roxana Leontie (Bitbucket: rleontie). Yes I am calling |
Original comment by Roxana Leontie (Bitbucket: rleontie). Please look at this repository https://[email protected]/rleontie/gazebo_bugs.git The printout shows how the "lock_link_collision_base2" and "lock_link_collision_knob" don't change poses in the global frame even though the door is moving. Thanks for helping on the issue. |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). Thanks for reporting this, but I think it has already been reported as #1124. Would you mind moving the discussion over to that issue? The good news is that a regression test has been written for this issue, though it is incomplete. I believe it is only checking the first collision in the first link of the model. Would you be able to modify the regression test in 1124_collision_pose.cc to show the failure? |
Original comment by Roxana Leontie (Bitbucket: rleontie). I will work on a patch for the regression test so we can fix this asap. |
Original report (archived issue) by Roxana Leontie (Bitbucket: rleontie).
This is an issue since version 1.5 and still present in 4.1.1
All the collision elements poses from a model, starting with the second link don't get updated to the world frame.
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