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merge main #576

Merged
merged 43 commits into from
Nov 11, 2021
Merged

merge main #576

merged 43 commits into from
Nov 11, 2021

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GuoLei1990
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Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

merge main.

yangfengzzz and others added 30 commits September 7, 2021 13:32
* feat: solve math design cirular dependency
* feat: add rotateAxisAngle for Quaternion
* perf: release viewport gpu command

* perf: release clearColor gpu command
* fix: reset clipTime
* fix: animator bug
* fix: onEndRender trigger error
* fix: color space correction
…galacean#560)

* feat: change clipTime to normalized as same as  transitionTime for more understandable
* feat: support ambient-light replacement

Co-authored-by: shensi.zxd <[email protected]>
Co-authored-by: GuoLei <[email protected]>
zhuxudong and others added 13 commits November 9, 2021 16:56
* feat: adapter oasis editor with ambient light
* fix: use alipay cdn for physx wasm

* fix: include wasm files
* fix: the compatibility problem of IOS lower version
# Conflicts:
#	packages/core/src/animation/Animator.ts
#	packages/core/src/animation/internal/AnimatorStatePlayData.ts
#	packages/rhi-webgl/src/WebGLRenderer.ts
* feat: solve math design circular dependency (galacean#488)

* feat: solve math design cirular dependency

* PhysX based raycast and collider (galacean#505)

* feat: add physx version raycast and trigger
* feat: add  trigger event in script

* feat: Add InputManager (galacean#497)

* feat:  add InputManager

* Fix InputManager's Bug which will be triggered when there is no physics engine. (galacean#524)

* fix:InputManager modify timing

* Lite Physics Package (galacean#522)

* feat: add physics lite package

* Refactor: split pbr shader  (galacean#514)

* refactor: pbr shader clean up

* feat: add createCapsule in PrimitiveMesh (galacean#515)

* feat: add createCapsule in PrimitiveMesh

* Feat: support read/write mipmap data from textures and render target (galacean#382)

* feat: support render to mip level

* feat: support reading from texture with mip level

* Feat: hdr runtime (galacean#523)

* feat: support IBL  HDR Specular

* perf: plane horizontal default (galacean#535)

* perf(plane): plane horizontal default

* fix(plane): fix cull face (galacean#537)

* fix(plane): fix uv error (galacean#538)

* feat: add more uv channel and color (galacean#548)

* Feat: Sprite add clone function. (galacean#532)

* feat: sprite add clone function

* Add color space (galacean#543)

* feat: add engine settings

* fix: opt code (galacean#519)

* feat: modify physics-related class for editor (galacean#547)

* feat: modify physics-related class for editor

* Merge main to dev/0.6 (galacean#553)

* refactor: merge main to dev/0.6

* fix: bump verison (galacean#557)

Co-authored-by: shensi.zxd <[email protected]>

* fix: shader error (galacean#556)

Co-authored-by: shensi.zxd <[email protected]>

* feat/add AnimatorState script for handle animatorState's lifecycle (galacean#552)

* feat: add `StateMachineScript`

* feat: support skybox with hdr(rgbe) format (galacean#567)

* feat: add rgbm decode mode

* fix: color space correction (galacean#566)

* fix: color space correction

* fix: bump version (galacean#568)

* feat: change clipTime to normalized as same as  transitionTime for mo… (galacean#560)

* feat: change clipTime to normalized as same as  transitionTime for more understandable

* feat: add method: addEvent overload (galacean#559)

* feat: support ambient-light replacement (galacean#569)

* feat: support ambient-light replacement

Co-authored-by: shensi.zxd <[email protected]>
Co-authored-by: GuoLei <[email protected]>

* Feat/ambient light adapter editor (galacean#570)

* feat: adapter oasis editor with ambient light

* feat: add getCurrentAnimatorState API and fix crossfade time (galacean#565)

* fix: use alipay cdn for physx wasm (galacean#571)

* add wasm file (galacean#572)

* fix: use alipay cdn for physx wasm

* fix: include wasm files

* Fix : the compatibility problem of IOS lower version (galacean#573)

* fix: the compatibility problem of IOS lower version

Co-authored-by: yangfengzzz <[email protected]>
Co-authored-by: AZhan <[email protected]>
Co-authored-by: zhuxudong <[email protected]>
Co-authored-by: JujieX <[email protected]>
Co-authored-by: singlecoder <[email protected]>
Co-authored-by: shensi.zxd <[email protected]>
Co-authored-by: luzhuang <[email protected]>
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
@GuoLei1990 GuoLei1990 merged commit 359ba5f into galacean:dev/0.6-plus Nov 11, 2021
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9 participants