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Support ior for PBRMaterial and glTF plugin #1487
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Codecov ReportPatch coverage:
📣 This organization is not using Codecov’s GitHub App Integration. We recommend you install it so Codecov can continue to function properly for your repositories. Learn more Additional details and impacted files@@ Coverage Diff @@
## 0.9 #1487 +/- ##
==========================================
+ Coverage 40.71% 41.85% +1.14%
==========================================
Files 350 351 +1
Lines 17892 17901 +9
Branches 2628 2630 +2
==========================================
+ Hits 7284 7492 +208
+ Misses 9966 9725 -241
- Partials 642 684 +42
... and 18 files with indirect coverage changes Help us with your feedback. Take ten seconds to tell us how you rate us. Have a feature suggestion? Share it here. ☔ View full report in Codecov by Sentry. |
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set ior(v: number) { | ||
this.shaderData.setFloat(PBRMaterial._iorProp, v); |
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the min value is 1.0
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
What is the current behavior? (You can also link to an open issue here)
What is the new behavior (if this is a feature change)?
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Other information: