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Scene parser add shadow parser #1411

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merged 1 commit into from
Mar 15, 2023
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@gz65555 gz65555 commented Mar 15, 2023

Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)

@gz65555 gz65555 requested a review from GuoLei1990 March 15, 2023 08:03
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Codecov Report

Patch coverage has no change and project coverage change: -0.04 ⚠️

Comparison is base (9b68d68) 40.85% compared to head (83d75d0) 40.81%.

❗ Current head 83d75d0 differs from pull request most recent head f625330. Consider uploading reports for the commit f625330 to get more accurate results

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Additional details and impacted files
@@            Coverage Diff             @@
##             main    #1411      +/-   ##
==========================================
- Coverage   40.85%   40.81%   -0.04%     
==========================================
  Files         350      350              
  Lines       17772    17783      +11     
  Branches     2587     2592       +5     
==========================================
- Hits         7260     7258       -2     
- Misses       9876     9888      +12     
- Partials      636      637       +1     
Impacted Files Coverage Δ
packages/core/src/particle/ParticleRenderer.ts 3.54% <0.00%> (-0.05%) ⬇️
packages/loader/src/SceneLoader.ts 8.16% <0.00%> (-1.14%) ⬇️

... and 1 file with indirect coverage changes

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@GuoLei1990 GuoLei1990 added the ignore for release ignore for release label Mar 15, 2023
@GuoLei1990 GuoLei1990 changed the title Add shadow parser Scene parser add shadow parser Mar 15, 2023
@GuoLei1990 GuoLei1990 merged commit 00cf1f5 into galacean:main Mar 15, 2023
GuoLei1990 added a commit that referenced this pull request Mar 15, 2023
* main:
  "v0.9.0-beta.70"
  fix: add shadow parser (#1411)
  Add `toJSON` in base math class (#1380) (#1409)
  refactor(particle): Add an infinite bounding box to the particle system and it will never be clipped (#1410)
  "v0.9.0-beta.69"
  Fix glTF SkinnedMeshRenderer default local bounds (#1405)
  Fix camera cull bug (#1396)
  "v0.9.0-beta.68"
  fix: InputManager default listener target
  "v0.9.0-beta.67"
  Fix shader compile performance on some windows device (#1390)
GuoLei1990 added a commit to GuoLei1990/galacean-engine that referenced this pull request Mar 16, 2023
* dev/1.0: (41 commits)
  fix: package.json
  Support device lost  (galacean#1374)
  "v0.9.0-beta.70"
  fix: add shadow parser (galacean#1411)
  Add `toJSON` in base math class (galacean#1380) (galacean#1409)
  refactor(particle): Add an infinite bounding box to the particle system and it will never be clipped (galacean#1410)
  "v0.9.0-beta.69"
  Fix glTF SkinnedMeshRenderer default local bounds (galacean#1405)
  Support shader replacement and sub shader (galacean#1394)
  Fix camera cull bug (galacean#1396)
  "v0.9.0-beta.68"
  fix: InputManager default listener target
  "v0.9.0-beta.67"
  Fix shader compile performance on some windows device (galacean#1390)
  Move font map cache from `Font` to `Engine` (galacean#1387)
  "v1.0.0-alpha.0"
  glTF parse support custom extsnions and parser (galacean#1008)
  Optimization `Transform` direction related API (galacean#1381)
  refactor: opt code
  refactor: opt code
  ...
GuoLei1990 added a commit to GuoLei1990/galacean-engine that referenced this pull request Mar 30, 2023
* main: (514 commits)
  "v0.9.0-beta.73"
  fix: scene parser error (galacean#1426)
  Fix SpriteRenderer bounding box error (galacean#1425)
  Update README.md
  Update README.md
  "v0.9.0-beta.72"
  "v0.9.0-beta.71"
  Revert "fix: InputManager default listener target" (galacean#1414)
  "v0.9.0-beta.70"
  fix: add shadow parser (galacean#1411)
  Add `toJSON` in base math class (galacean#1380) (galacean#1409)
  refactor(particle): Add an infinite bounding box to the particle system and it will never be clipped (galacean#1410)
  "v0.9.0-beta.69"
  Fix glTF SkinnedMeshRenderer default local bounds (galacean#1405)
  Fix camera cull bug (galacean#1396)
  "v0.9.0-beta.68"
  fix: InputManager default listener target
  "v0.9.0-beta.67"
  Fix shader compile performance on some windows device (galacean#1390)
  "v0.9.0-beta.66"
  ...
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3 participants