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/** \file CodingStructure.h
* \brief A class managing the coding information for a specific image part
*/
#pragma once
#include "Unit.h"
#include "Buffer.h"
#include "CommonDef.h"
#include "UnitPartitioner.h"
#include "Slice.h"
#include <vector>
namespace vvdec
{
struct Picture;
enum PictureType
{
PIC_RECONSTRUCTION,
PIC_RECON_WRAP,
NUM_PIC_TYPES
};
#define NUM_PARTS_IN_CTU ( MAX_CU_SIZE * MAX_CU_SIZE ) >> ( MIN_CU_LOG2 << 1 )
// num collocated motion
#define NUM_COMOT_IN_CTU ( MAX_CU_SIZE * MAX_CU_SIZE ) >> ( ( MIN_CU_LOG2 + 1 ) << 1 )
struct CtuAlfData
{
uint8_t ccAlfFilterControl[MAX_NUM_COMPONENT - 1];
uint8_t alfCtuEnableFlag [MAX_NUM_COMPONENT];
uint8_t alfCtuAlternative [MAX_NUM_COMPONENT - 1];
short alfCtbFilterIndex;
CtuAlfData() : ccAlfFilterControl{ 0, 0 }, alfCtuEnableFlag{ 0, 0, 0 } {}
};
struct CtuData
{
SAOBlkParam saoParam;
CtuAlfData alfParam;
const Slice* slice;
const PPS* pps;
const SPS* sps;
const PicHeader* ph;
int lineIdx, colIdx, ctuIdx;
CodingUnit *firstCU, *lastCU;
unsigned numCUs, numTUs;
ptrdiff_t predBufOffset;
ptrdiff_t dmvrMvCacheOffset;
CodingUnit** cuPtr [MAX_NUM_CHANNEL_TYPE];
LoopFilterParam* lfParam[NUM_EDGE_DIR];
MotionInfo* motion;
ColocatedMotionInfo* colMotion;
};
// ---------------------------------------------------------------------------
// coding structure
// ---------------------------------------------------------------------------
class CodingStructure
{
public:
UnitArea area;
Picture *picture;
UnitScale unitScale[MAX_NUM_COMPONENT];
int chromaQpAdj;
std::shared_ptr<const VPS> vps;
std::shared_ptr<const SPS> sps;
std::shared_ptr<const PPS> pps;
std::shared_ptr<PicHeader> picHeader;
std::shared_ptr<const APS> alfApss[ALF_CTB_MAX_NUM_APS];
std::shared_ptr<const APS> lmcsAps;
const PreCalcValues* pcv;
// data for which memory is partially borrowed from DecLibRecon
CtuData* m_ctuData;
size_t m_ctuDataSize;
Pel* m_predBuf;
Mv* m_dmvrMvCache;
// end of partially borrowed data
CodingStructure( CUChunkCache* cuChunkCache, TUChunkCache* tuChunkCache );
void create(const UnitArea &_unit);
void create(const ChromaFormat &_chromaFormat, const Area& _area);
void destroy();
void resetForUse();
void rebindPicBufs();
// ---------------------------------------------------------------------------
// global accessors
// ---------------------------------------------------------------------------
#if _DEBUG
const CodingUnit* getCU(Position pos, ChannelType _chType) const
{
if( area.blocks[_chType].contains( pos ) )
{
int rsAddr = ctuRsAddr( pos, _chType );
int inCtu = inCtuPos ( pos, _chType );
return getCtuData( rsAddr ).cuPtr[_chType][inCtu];
}
else return nullptr;
}
CodingUnit* getCU(Position pos, ChannelType _chType)
{
if( area.blocks[_chType].contains( pos ) )
{
int rsAddr = ctuRsAddr( pos, _chType );
int inCtu = inCtuPos ( pos, _chType );
return getCtuData( rsAddr ).cuPtr[_chType][inCtu];
}
else return nullptr;
}
#else
const CodingUnit* getCU(Position pos, ChannelType _chType) const { if( area.blocks[_chType].contains( pos ) ) return getCtuData( ctuRsAddr( pos, _chType ) ).cuPtr[_chType][inCtuPos( pos, _chType )]; else return nullptr; }
CodingUnit* getCU(Position pos, ChannelType _chType) { if( area.blocks[_chType].contains( pos ) ) return getCtuData( ctuRsAddr( pos, _chType ) ).cuPtr[_chType][inCtuPos( pos, _chType )]; else return nullptr; }
#endif
const CodingUnit* getCURestricted(const Position &pos, const Position curPos, const unsigned curSliceIdx, const unsigned curTileIdx, const ChannelType _chType) const;
const CodingUnit* getCURestricted(const Position &pos, const CodingUnit& curCu, const ChannelType _chType, const CodingUnit* guess = nullptr) const;
CodingUnit& addCU(const UnitArea &unit, const ChannelType _chType, const TreeType treeType, const ModeType modeType, const CodingUnit* cuLeft, const CodingUnit* cuAbove );
TransformUnit& addTU(const UnitArea &unit, const ChannelType _chType, CodingUnit &cu);
void addEmptyTUs(Partitioner &partitioner, CodingUnit& cu);
CUTraverser traverseCUs(const int ctuRsAddr);
void initStructData();
void allocTempInternals();
void deallocTempInternals();
void createInternals(const UnitArea& _unit);
CUCache m_cuCache;
TUCache m_tuCache;
PelStorage m_reco;
PelStorage m_rec_wrap;
unsigned int m_widthInCtus;
PosType m_ctuSizeMask[2];
PosType m_ctuWidthLog2[2];
CodingUnit** m_cuMap;
ptrdiff_t m_cuMapSize;
ColocatedMotionInfo* m_colMiMap;
ptrdiff_t m_colMiMapSize;
public:
// in CTU coordinates
int ctuRsAddr( int col, int line ) const { return col + ( line * m_widthInCtus ); }
// in sample coordinates
int ctuRsAddr( Position pos, ChannelType chType ) const { Position posL = recalcPosition( area.chromaFormat, chType, CH_L, pos ); return ctuRsAddr( posL.x >> pcv->maxCUWidthLog2, posL.y >> pcv->maxCUHeightLog2 ); }
// 4x4 luma block position within the CTU
int inCtuPos ( Position pos, ChannelType chType ) const { return ( unitScale[chType].scaleHor( pos.x ) & m_ctuSizeMask[chType] ) + ( ( unitScale[chType].scaleVer( pos.y ) & m_ctuSizeMask[chType] ) << m_ctuWidthLog2[chType] ); }
// 8x8 luma block position within the CTU
int colMotPos( Position pos ) const { return ( g_colMiScaling.scaleHor( pos.x ) & ( m_ctuSizeMask[CH_L] >> 1 ) ) + ( ( g_colMiScaling.scaleVer( pos.y ) & ( m_ctuSizeMask[CH_L] >> 1 ) ) << ( m_ctuWidthLog2[CH_L] - 1 ) ); }
CtuData& getCtuData( int col, int line ) { return m_ctuData[ctuRsAddr( col, line )]; }
const CtuData& getCtuData( int col, int line ) const { return m_ctuData[ctuRsAddr( col, line )]; }
CtuData& getCtuData( int addr ) { return m_ctuData[addr]; }
const CtuData& getCtuData( int addr ) const { return m_ctuData[addr]; }
int m_IBCBufferWidth;
std::vector<PelStorage> m_virtualIBCbuf;
std::vector<char> hasIbcBlock;
void initVIbcBuf( int numCtuLines, ChromaFormat chromaFormatIDC, int ctuSize );
void fillIBCbuffer( CodingUnit &cu, int lineIdx );
MotionBuf getMotionBuf( const Area& _area );
MotionBuf getMotionBuf( const UnitArea& _area ) { return getMotionBuf( _area.Y() ); }
const CMotionBuf getMotionBuf( const Area& _area ) const;
const CMotionBuf getMotionBuf( const UnitArea& _area ) const { return getMotionBuf( _area.Y() ); }
MotionInfo& getMotionInfo( const Position& pos ) { return getCtuData( ctuRsAddr( pos, CH_L ) ).motion[inCtuPos( pos, CH_L )]; }
const MotionInfo& getMotionInfo( const Position& pos ) const { return getCtuData( ctuRsAddr( pos, CH_L ) ).motion[inCtuPos( pos, CH_L )]; }
const ColocatedMotionInfo& getColInfo( const Position &pos, const Slice*& pColSlice ) const;
LoopFilterParam const* getLFPMapPtr ( const DeblockEdgeDir edgeDir, ptrdiff_t _ctuRsAddr ) const { return m_ctuData[_ctuRsAddr].lfParam[edgeDir]; }
LoopFilterParam * getLFPMapPtr ( const DeblockEdgeDir edgeDir, ptrdiff_t _ctuRsAddr ) { return m_ctuData[_ctuRsAddr].lfParam[edgeDir]; }
ptrdiff_t get4x4MapStride() const { return ( ptrdiff_t( 1 ) << m_ctuWidthLog2[CH_L] ); }
UnitScale getScaling( const UnitScale::ScaliningType type, const ChannelType chType = CH_L ) const
{
return type == UnitScale::MI_MAP ? g_miScaling : unitScale[chType];
}
public:
PelBuf getRecoBuf(const CompArea &blk) { return m_reco.bufs[blk.compID()].subBuf( blk ); }
const CPelBuf getRecoBuf(const CompArea &blk) const { return m_reco.bufs[blk.compID()].subBuf( blk ); }
PelUnitBuf getRecoBuf(const UnitArea &unit) { return m_reco.subBuf( unit ); }
const CPelUnitBuf getRecoBuf(const UnitArea &unit) const { return m_reco.subBuf( unit ); }
// reco buffer
PelBuf getRecoBuf(const ComponentID compID, bool wrap=false) { return wrap ? m_rec_wrap.get(compID) : m_reco.get(compID); }
const CPelBuf getRecoBuf(const ComponentID compID, bool wrap=false) const { return wrap ? m_rec_wrap.get(compID) : m_reco.get(compID); }
PelUnitBuf getRecoBuf(bool wrap=false) { return wrap ? m_rec_wrap : m_reco; }
const CPelUnitBuf getRecoBuf(bool wrap=false) const { return wrap ? m_rec_wrap : m_reco; }
PelUnitBuf getPredBuf(const CodingUnit &cu);
const CPelUnitBuf getPredBuf(const CodingUnit &cu) const;
};
}
↑ V730 Not all members of a class are initialized inside the constructor. Consider inspecting: alfCtuAlternative, alfCtbFilterIndex.