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<!DOCTYPE html>
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< html >
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- < script src ="https://aframe.io/releases/1.3.0/aframe.min.js "> </ script >
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- <!-- we import arjs version without NFT but with marker + location based support -->
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- < script src ="https://raw.githack.com/AR-js-org/AR.js/dev /aframe/build/aframe-ar.js "> </ script >
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- < body style ="margin : 0px; overflow: hidden; ">
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- < a-scene embedded arjs >
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- < a-marker preset ="hiro ">
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- < a-entity
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- position =" 0 0 0 "
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- rotation ="0 0 0 "
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- scale ="0.05 0.05 0.05 "
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- gltf-model =".. /image-tracking/nft/trex/scene.gltf "
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- > </ a-entity >
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- </ a-marker >
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- < a-entity camera > </ a-entity >
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- </ a-scene >
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- </ body >
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+ < script src ="https://aframe.io/releases/1.3.0/aframe.min.js "> </ script >
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+ <!-- we import arjs version without NFT but with marker + location based support -->
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+ < script src ="https://raw.githack.com/AR-js-org/AR.js/master /aframe/build/aframe-ar.js "> </ script >
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+ < body style ="margin : 0px; overflow: hidden; ">
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+ < a-scene embedded arjs >
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+ < a-marker preset ="hiro ">
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+ <!-- we use cors proxy to avoid cross-origin problems -->
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+ < a-entity
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+ position ="0 0 0 "
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+ scale ="0.05 0.05 0.05 "
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+ gltf-model ="https://github.com/AR-js-org/AR.js/blob/master/aframe/examples /image-tracking/nft/trex/scene.gltf "
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+ > </ a-entity >
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+ </ a-marker >
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+ < a-entity camera > </ a-entity >
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+ </ a-scene >
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+ </ body >
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</ html >
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