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ControlUnit.cpp
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/*
Greyout - a colourful platformer about love
Greyout is Copyright (c)2011-2014 Janek Schäfer
This file is part of Greyout.
Greyout is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Greyout is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Please direct any feedback, questions or comments to
Janek Schäfer (foxblock), foxblock_at_gmail_dot_com
*/
#include "ControlUnit.h"
ControlUnit::ControlUnit(Level* newParent) : BaseUnit(newParent)
{
takesControl = true;
isPlayer = true;
stringToProp["control"] = cpControl;
}
ControlUnit::~ControlUnit()
{
//
}
/// ---public---
bool ControlUnit::processParameter(const PARAMETER_TYPE& value)
{
if (BaseUnit::processParameter(value))
return true;
bool parsed = true;
switch (stringToProp[value.first])
{
case cpControl:
{
takesControl = StringUtility::stringToBool(value.second);
break;
}
default:
parsed = false;
}
return parsed;
}
void ControlUnit::control(SimpleJoy* input)
{
if (!input)
{
acceleration[0].x = 0;
acceleration[1].x = 0;
velocity.x = 0;
return;
}
if (input->isLeft())
{
acceleration[0].x = -2;
acceleration[1].x = -16;
}
else if (input->isRight())
{
acceleration[0].x = 2;
acceleration[1].x = 16;
}
else
{
acceleration[0].x = 0;
acceleration[1].x = 0;
velocity.x = 0;
}
if (input->isUp())
{
acceleration[0].y = -2;
acceleration[1].y = -16;
}
else if (input->isDown())
{
acceleration[0].y = 2;
acceleration[1].y = 16;
}
else
{
acceleration[0].y = 0;
acceleration[1].y = 0;
velocity.y = 0;
}
}
/// ---protected---