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BaseTrigger.h
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/*
Greyout - a colourful platformer about love
Greyout is Copyright (c)2011-2014 Janek Schäfer
This file is part of Greyout.
Greyout is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Greyout is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Please direct any feedback, questions or comments to
Janek Schäfer (foxblock), foxblock_at_gmail_dot_com
*/
#ifndef BASE_TRIGGER_H
#define BASE_TRIGGER_H
#include "BaseUnit.h"
class BaseTrigger : public BaseUnit
{
public:
BaseTrigger(Level* newParent);
virtual ~BaseTrigger();
virtual bool processParameter(const PARAMETER_TYPE& value);
virtual void reset();
virtual void update();
virtual void render(SDL_Surface* surf);
virtual void hitUnit(const UnitCollisionEntry& entry);
virtual bool checkCollisionColour(const Colour& col) const;
int getWidth() const {return size.x;}
int getHeight() const {return size.y;}
#ifdef _DEBUG
virtual string debugInfo();
#endif
bool enabled;
protected:
virtual void doTrigger(const UnitCollisionEntry& entry);
Vector2di size;
Colour triggerCol;
vector<BaseUnit*> targets;
vector<string> targetIDs;
vector<BaseUnit*> activators;
vector<string> activatorIDs;
PARAMETER_TYPE targetParam;
bool autoReEnable;
int enableTimer;
bool actionHitTarget; // if true action can be performed on the hitUnit entry if targets is empty
enum BaseTriggerProps
{
bpEnabled=BaseUnit::upEOL,
bpAction,
bpActivator,
bpAutoReEnable,
bpEOL
};
private:
};
#endif // BASE_TRIGGER_H