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intersection-of-two-linked-lists.cpp
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/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
//============================
//Solution 1: my ugly solution
//============================
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
if (headA == headB) {
return headA;
} else if (headA == NULL || headB == NULL) {
return NULL;
}
ListNode *tailA = headA;
while (tailA->next != NULL) {
tailA = tailA->next;
}
tailA->next = headA;
ListNode *fast_pointer = headB;
ListNode *slow_pointer = headB;
ListNode *intersect_pointer = NULL;
do {
fast_pointer = move(fast_pointer, 2);
if (fast_pointer == NULL) {
break;
}
slow_pointer = move(slow_pointer, 1);
} while (fast_pointer != slow_pointer);
if (fast_pointer != NULL) {
intersect_pointer = headB;
while (intersect_pointer != slow_pointer) {
intersect_pointer = move(intersect_pointer, 1);
slow_pointer = move(slow_pointer, 1);
}
}
tailA->next = NULL;
return intersect_pointer;
}
ListNode *move(ListNode *pointer, int step) {
while (step--) {
if (pointer == NULL) {
return NULL;
}
pointer = pointer->next;
}
return pointer;
}
};
//==========================================
//Solution 2: best solution. please refer to
// https://oj.leetcode.com/discuss/17278/accepted-shortest-explaining-algorithm-comments-improvements
//==========================================
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB)
{
ListNode *p1 = headA;
ListNode *p2 = headB;
if (p1 == NULL || p2 == NULL) return NULL;
while (p1 != NULL && p2 != NULL && p1 != p2) {
p1 = p1->next;
p2 = p2->next;
//
// Any time they collide or reach end together without colliding
// then return any one of the pointers.
//
if (p1 == p2) return p1;
//
// If one of them reaches the end earlier then reuse it
// by moving it to the beginning of other list.
// Once both of them go through reassigning,
// they will be equidistant from the collision point.
//
if (p1 == NULL) p1 = headB;
if (p2 == NULL) p2 = headA;
}
return p1;
}