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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

[1.2.0] - 2019 - 12 - 18

Changed

  • Added a HTML5 check to force window maximize
  • Removed splash from start up because issue with 3.2
  • Refactored game over code so I can force gameover when quitting
  • Made code work with 3.2, namespaces such as Godot.Dictionary & Godot.Array have changed, etc...

[1.1.0] - 2018 - 08 - 14

Changed

  • Made plates deselect when the game ends
  • Made order items spawn items based on the plate pool of items 50% more often
  • Made item spawn 60% of the time be based off items from one of your available orders (that feeling of bingo)

FIXED

  • Fixed highscore not properly updating its value even though it saves the latest highscore making highscores more accurate