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paddle.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://scripts/Paddle.cs" type="Script" id=1]
[ext_resource path="res://assets/paddle.png" type="Texture" id=2]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[sub_resource type="CapsuleShape2D" id=2]
custom_solver_bias = 0.0
radius = 12.1071
height = 100.225
[node name="Paddle" type="Area2D"]
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
__meta__ = {
"_edit_group_": true
}
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
scale = Vector2( 0.2, 0.2 )
frames = SubResource( 1 )
animation = "default"
_sections_unfolded = [ "Transform" ]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"]
rotation = 1.5708
shape = SubResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="." index="2"]
rect = Rect2( -10, -10, 20, 20 )