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dictionary.h
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// Copyright (c) 2010-2014 Sami Väisänen, Ensisoft
//
// http://www.ensisoft.com
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "config.h"
#include "warnpush.h"
# include <QString>
#include "warnpop.h"
#include <vector>
#include <map>
namespace pime
{
class dictionary
{
public:
struct word {
QString key;
QString traditional;
QString simplified;
QString pinyin;
QString description;
quint32 meta;
quint32 guid;
bool erased;
mutable quint32 frequency;
};
dictionary();
~dictionary();
// load a dictionary file
void load(const QString& file, quint32 metakey);
// save the in memory contents of the dictionary to a file
void save(const QString& file, quint32 metakey);
// lookup a list of words with the given key in the dictionary.
std::vector<const word*> lookup(const QString& key) const;
// search the definitions of the word for the given substring
// and return those that match.
std::vector<const word*> search(const QString& str) const;
// flatten the whole dictionary into a list.
std::vector<const word*> flatten() const;
// store a word in the dictionary.
// if the word indentified by the given key and guid already exists
// then it's definition is updated. otherwise it's stored as a new word.
// returns true if word was modified, false if inserted.
bool store(dictionary::word& word);
bool erase(const dictionary::word& word);
// return the number of words in the dictionary.
std::size_t wordCount() const
{ return words_.size(); }
private:
quint32 wordguid_;
private:
std::multimap<QString, std::size_t> index_;
std::vector<word> words_;
};
} // pime