You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be very useful to be able to get the agreed upon att mtu from a connection after the handshake has occured. I think this could take the form of adding a new ConnectionEvent, or by making the Connection::get_att_mtu method public outside of the crate. Open to other implementation ideas as well!
The text was updated successfully, but these errors were encountered:
Thanks for raising the issue, I agree. I think exposing the Connection::get_att_mtu() is the way to go, since it's something you want to check outside the place where you're processing the events.
It would be very useful to be able to get the agreed upon att mtu from a connection after the handshake has occured. I think this could take the form of adding a new ConnectionEvent, or by making the
Connection::get_att_mtu
method public outside of the crate. Open to other implementation ideas as well!The text was updated successfully, but these errors were encountered: