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Releases: eliemichel/MapsModelsImporter

Maps Models Importer v0.2.0 RC3

19 Feb 10:21
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Pre-release

(RC: Release Candidate, meaning that it might still be subject to bugs, if so 1. please report them 2. use the previous version in the meantime.)

Requirements

This add-on requires specific versions of Blender, Chrome and RenderDoc. You can try with other versions but please try these before reporting an issue.

Changelog

  • More robust texture extraction (avoid gradient textures)

Contributors

@eliemichel

Maps Models Importer v0.2.0 RC2

19 Feb 08:33
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Pre-release

(RC: Release Candidate, meaning that it might still be subject to bugs, if so 1. please report them 2. use the previous version in the meantime.)

Requirements

This add-on requires specific versions of Blender, Chrome and RenderDoc. You can try with other versions but please try these before reporting an issue.

Changelog

  • More robust first drawcall detection
  • Fix gradient texture issue

Contributors

@eliemichel

Maps Models Importer v0.2.0 RC1

17 Feb 22:24
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Pre-release

(RC: Release Candidate, meaning that it might still be subject to bugs, if so 1. please report them 2. use the previous version in the meantime.)

Requirements

This add-on requires specific versions of Blender, Chrome and RenderDoc. You can try with other versions but please try these before reporting an issue.

Changelog

  • Port to Blender 2.82
  • Recompile binaries for RenderDoc 1.6
  • Adapt to Chrome 80.0, using DirectX API rather than OpenGL with ANGLE (the chrome.exe shortcut has changed, see README).

Contributors

@eliemichel
@mnmly
All the people giving feedback about troubles and tricks!

Maps Models Importer v0.1.3

23 Nov 10:11
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Requirements

This add-on requires specific versions of Chrome and RenderDoc. Please stick to those and DO NOT use newer versions.

NB: Uninstall your current chrome version before installing 70.0. Also don't go to the "About" section of Chrome otherwise it will automatically update to the last version, making RenderDoc crash on injection.

Changelog

  • Port to Blender 2.81

Contributors

@eliemichel

Maps Models Importer v0.1.2

15 Jul 11:15
5d02993
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Changelog

  • Support of a wider range of GPUs (by adding a new pass extraction strategy)
  • Elements of linux support (though it might be a bit hopeless since RenderDoc does not support process injection on linux)

Contributors

@eliemichel
@adrienkaiser

Maps Models Importer v0.1.1

03 Apr 15:17
04590d5
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Changelog

  • The default shading is more rough and less specular, to account for the fact that Google textures already include some burned-in lighting.

Contributors

@eliemichel
@Vinc3r

Maps Models Importer v0.1.0

30 Mar 18:14
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This is a proof of concept showcasing how the 3D render process of Google Maps can be inspected. This is intended for educational purpose only. For a more in-depth analysis, see Importing Actual 3D Models From Google Maps.

Do not use this for any commercial nor redistribution purpose. Actually, the use of such tool might be allowed for private read-only use, as this is what happens when browsing Google Maps, but not beyond. I do not take responsibility for any use of this tool.