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| 1 | +import { EuiListGroup, EuiListGroupItem, EuiPanel } from '@elastic/eui'; |
1 | 2 | import { type ReactNode, useCallback, useState } from 'react';
|
2 | 3 | import { runInBackground } from '../../common/async';
|
3 | 4 | import { equalsIgnoreCase } from '../../common/string';
|
@@ -26,131 +27,226 @@ const HomePage: React.FC = (): ReactNode => {
|
26 | 27 | setCharacters(await window.api.listCharacters());
|
27 | 28 | }, []);
|
28 | 29 |
|
| 30 | + // TODO for each runInBackground, need to catch and display errors |
| 31 | + |
| 32 | + const quitCharacter = useCallback(async () => { |
| 33 | + if (playingCharacter) { |
| 34 | + const characterName = playingCharacter.characterName; |
| 35 | + logger.info('quitting character', { characterName }); |
| 36 | + await window.api.sendCommand('quit'); |
| 37 | + setPlayingCharacter(undefined); |
| 38 | + } |
| 39 | + }, [logger, playingCharacter]); |
| 40 | + |
| 41 | + const onClickQuitCharacter = useCallback(() => { |
| 42 | + runInBackground(async () => { |
| 43 | + await quitCharacter(); |
| 44 | + }); |
| 45 | + }, [quitCharacter]); |
| 46 | + |
29 | 47 | const saveAccount = useCallback(
|
| 48 | + async (options: { accountName: string; accountPassword: string }) => { |
| 49 | + const { accountName } = options; |
| 50 | + logger.info('saving account', { accountName }); |
| 51 | + await window.api.saveAccount(options); |
| 52 | + await listCharacters(); |
| 53 | + }, |
| 54 | + [logger, listCharacters] |
| 55 | + ); |
| 56 | + |
| 57 | + const onClickSaveAccount = useCallback( |
30 | 58 | (options: { accountName: string; accountPassword: string }) => {
|
31 | 59 | runInBackground(async () => {
|
32 |
| - const { accountName } = options; |
33 |
| - logger.info('saving account', { accountName }); |
34 |
| - await window.api.saveAccount(options); |
35 |
| - await listCharacters(); |
| 60 | + await saveAccount(options); |
36 | 61 | });
|
37 | 62 | },
|
38 |
| - [] |
| 63 | + [saveAccount] |
39 | 64 | );
|
40 | 65 |
|
41 |
| - const removeAccount = useCallback((options: { accountName: string }) => { |
42 |
| - runInBackground(async () => { |
| 66 | + const removeAccount = useCallback( |
| 67 | + async (options: { accountName: string }) => { |
43 | 68 | const { accountName } = options;
|
44 | 69 | logger.info('removing account', { accountName });
|
45 | 70 | if (equalsIgnoreCase(playingCharacter?.accountName, accountName)) {
|
46 | 71 | await quitCharacter();
|
47 | 72 | }
|
48 | 73 | await window.api.removeAccount(options);
|
49 | 74 | await listCharacters();
|
50 |
| - }); |
51 |
| - }, []); |
| 75 | + }, |
| 76 | + [logger, playingCharacter, listCharacters, quitCharacter] |
| 77 | + ); |
| 78 | + |
| 79 | + const onClickRemoveAccount = useCallback( |
| 80 | + (options: { accountName: string }) => { |
| 81 | + runInBackground(async () => { |
| 82 | + await removeAccount(options); |
| 83 | + }); |
| 84 | + }, |
| 85 | + [removeAccount] |
| 86 | + ); |
| 87 | + |
| 88 | + const saveCharacter = useCallback( |
| 89 | + async (options: { |
| 90 | + gameCode: string; |
| 91 | + accountName: string; |
| 92 | + characterName: string; |
| 93 | + }) => { |
| 94 | + const { characterName } = options; |
| 95 | + logger.info('adding character', { characterName }); |
| 96 | + await window.api.saveCharacter(options); |
| 97 | + await listCharacters(); |
| 98 | + }, |
| 99 | + [logger, listCharacters] |
| 100 | + ); |
52 | 101 |
|
53 |
| - const addCharacter = useCallback( |
| 102 | + const onClickSaveCharacter = useCallback( |
54 | 103 | (options: {
|
55 | 104 | gameCode: string;
|
56 | 105 | accountName: string;
|
57 | 106 | characterName: string;
|
58 | 107 | }) => {
|
59 | 108 | runInBackground(async () => {
|
60 |
| - const { characterName } = options; |
61 |
| - logger.info('saving character', { characterName }); |
62 |
| - await window.api.saveCharacter(options); |
63 |
| - await listCharacters(); |
| 109 | + await saveCharacter(options); |
64 | 110 | });
|
65 | 111 | },
|
66 |
| - [] |
| 112 | + [saveCharacter] |
67 | 113 | );
|
68 | 114 |
|
69 | 115 | const removeCharacter = useCallback(
|
| 116 | + async (options: { |
| 117 | + gameCode: string; |
| 118 | + accountName: string; |
| 119 | + characterName: string; |
| 120 | + }) => { |
| 121 | + const { gameCode, accountName, characterName } = options; |
| 122 | + logger.info('removing character', { characterName }); |
| 123 | + if ( |
| 124 | + equalsIgnoreCase(playingCharacter?.gameCode, gameCode) && |
| 125 | + equalsIgnoreCase(playingCharacter?.accountName, accountName) && |
| 126 | + equalsIgnoreCase(playingCharacter?.characterName, characterName) |
| 127 | + ) { |
| 128 | + await quitCharacter(); |
| 129 | + } |
| 130 | + await window.api.removeCharacter(options); |
| 131 | + await listCharacters(); |
| 132 | + }, |
| 133 | + [logger, playingCharacter, listCharacters, quitCharacter] |
| 134 | + ); |
| 135 | + |
| 136 | + const onClickRemoveCharacter = useCallback( |
70 | 137 | (options: {
|
71 | 138 | gameCode: string;
|
72 | 139 | accountName: string;
|
73 | 140 | characterName: string;
|
74 | 141 | }) => {
|
75 | 142 | runInBackground(async () => {
|
76 |
| - const { gameCode, accountName, characterName } = options; |
77 |
| - logger.info('removing character', { characterName }); |
78 |
| - if ( |
79 |
| - equalsIgnoreCase(playingCharacter?.gameCode, gameCode) && |
80 |
| - equalsIgnoreCase(playingCharacter?.accountName, accountName) && |
81 |
| - equalsIgnoreCase(playingCharacter?.characterName, characterName) |
82 |
| - ) { |
83 |
| - await quitCharacter(); |
84 |
| - } |
85 |
| - await window.api.removeCharacter(options); |
86 |
| - await listCharacters(); |
| 143 | + await removeCharacter(options); |
87 | 144 | });
|
88 | 145 | },
|
89 |
| - [] |
| 146 | + [removeCharacter] |
90 | 147 | );
|
91 | 148 |
|
92 | 149 | const playCharacter = useCallback(
|
93 |
| - (options: { |
| 150 | + async (options: { |
| 151 | + accountName: string; |
| 152 | + characterName: string; |
94 | 153 | gameCode: string;
|
| 154 | + }) => { |
| 155 | + const { accountName, characterName, gameCode } = options; |
| 156 | + logger.info('playing character', { characterName }); |
| 157 | + await window.api.playCharacter(options); |
| 158 | + setPlayingCharacter({ |
| 159 | + accountName, |
| 160 | + characterName, |
| 161 | + gameCode, |
| 162 | + }); |
| 163 | + //-- |
| 164 | + }, |
| 165 | + [logger] |
| 166 | + ); |
| 167 | + |
| 168 | + const onClickPlayCharacter = useCallback( |
| 169 | + (options: { |
95 | 170 | accountName: string;
|
96 | 171 | characterName: string;
|
| 172 | + gameCode: string; |
97 | 173 | }) => {
|
98 | 174 | runInBackground(async () => {
|
99 |
| - const { gameCode, accountName, characterName } = options; |
100 |
| - logger.info('playing character', { characterName }); |
101 |
| - await window.api.playCharacter(options); |
102 |
| - setPlayingCharacter({ |
103 |
| - gameCode, |
104 |
| - accountName, |
105 |
| - characterName, |
106 |
| - }); |
| 175 | + await playCharacter(options); |
107 | 176 | });
|
108 | 177 | },
|
109 |
| - [] |
| 178 | + [playCharacter] |
110 | 179 | );
|
111 | 180 |
|
112 |
| - const quitCharacter = useCallback(async () => { |
113 |
| - if (playingCharacter) { |
114 |
| - const characterName = playingCharacter.characterName; |
115 |
| - logger.info('quitting character', { characterName }); |
116 |
| - await window.api.sendCommand('quit'); |
117 |
| - setPlayingCharacter(undefined); |
118 |
| - } |
119 |
| - }, []); |
| 181 | + const accountName = 'xxx'; |
| 182 | + const accountPassword = 'xxx'; |
| 183 | + const characterName = 'xxx'; |
| 184 | + const gameCode = 'xxx'; |
120 | 185 |
|
121 | 186 | return (
|
122 | 187 | <div>
|
123 |
| - <h2>Characters</h2> |
124 |
| - <div> |
125 |
| - <button |
| 188 | + <EuiListGroup> |
| 189 | + <EuiListGroupItem |
| 190 | + label="Save Account" |
| 191 | + onClick={() => { |
| 192 | + onClickSaveAccount({ |
| 193 | + accountName, |
| 194 | + accountPassword, |
| 195 | + }); |
| 196 | + }} |
| 197 | + /> |
| 198 | + <EuiListGroupItem |
| 199 | + label="Remove Account" |
126 | 200 | onClick={() => {
|
127 |
| - saveAccount({ |
128 |
| - accountName: 'test', |
129 |
| - accountPassword: 'test', |
| 201 | + onClickRemoveAccount({ |
| 202 | + accountName, |
130 | 203 | });
|
131 | 204 | }}
|
132 |
| - > |
133 |
| - Save Account |
134 |
| - </button> |
135 |
| - <button |
| 205 | + /> |
| 206 | + <EuiListGroupItem |
| 207 | + label="Save Character" |
136 | 208 | onClick={() => {
|
137 |
| - addCharacter({ |
138 |
| - gameCode: 'DR', |
139 |
| - accountName: 'test', |
140 |
| - characterName: 'test', |
| 209 | + onClickSaveCharacter({ |
| 210 | + accountName, |
| 211 | + characterName, |
| 212 | + gameCode, |
141 | 213 | });
|
142 | 214 | }}
|
143 |
| - > |
144 |
| - Add Character |
145 |
| - </button> |
146 |
| - </div> |
| 215 | + /> |
| 216 | + <EuiListGroupItem |
| 217 | + label="Remove Character" |
| 218 | + onClick={() => { |
| 219 | + onClickRemoveCharacter({ |
| 220 | + accountName, |
| 221 | + characterName, |
| 222 | + gameCode, |
| 223 | + }); |
| 224 | + }} |
| 225 | + /> |
| 226 | + <EuiListGroupItem |
| 227 | + label="Play Character" |
| 228 | + onClick={() => { |
| 229 | + onClickPlayCharacter({ |
| 230 | + accountName, |
| 231 | + characterName, |
| 232 | + gameCode, |
| 233 | + }); |
| 234 | + }} |
| 235 | + /> |
| 236 | + <EuiListGroupItem |
| 237 | + label="Quit Character" |
| 238 | + onClick={() => { |
| 239 | + onClickQuitCharacter(); |
| 240 | + }} |
| 241 | + /> |
| 242 | + </EuiListGroup> |
147 | 243 | {characters.map((character) => {
|
148 | 244 | return (
|
149 |
| - <div key={character.characterName}> |
| 245 | + <EuiPanel key={character.characterName}> |
150 | 246 | Game Code: {character.gameCode} <br />
|
151 | 247 | Account Name: {character.accountName} <br />
|
152 | 248 | Character Name: {character.characterName}
|
153 |
| - </div> |
| 249 | + </EuiPanel> |
154 | 250 | );
|
155 | 251 | })}
|
156 | 252 | </div>
|
|
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