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| 1 | +import * as net from 'node:net'; |
| 2 | +import { sleep } from '../../../common/async'; |
| 3 | +import type { SGEGameCredentials } from '../../sge'; |
| 4 | +import { GameSocketImpl } from '../game.socket'; |
| 5 | +import type { GameSocket } from '../game.types'; |
| 6 | + |
| 7 | +// Messages that are emitted by the game server. |
| 8 | +const messages = ['<mode id="GAME"/>\n', '<data>\n']; |
| 9 | + |
| 10 | +const mockNetConnect = (options: { throwError?: boolean }) => { |
| 11 | + return ( |
| 12 | + connectOptions: any & net.NetConnectOpts, |
| 13 | + connectionListener: any & (() => void) |
| 14 | + ) => { |
| 15 | + connectionListener(); |
| 16 | + |
| 17 | + let dataListener: (data?: unknown) => void; |
| 18 | + let connectListener: () => void; |
| 19 | + let endListener: () => void; |
| 20 | + let closeListener: () => void; |
| 21 | + let timeoutListener: () => void; |
| 22 | + let errorListener: (error: Error) => void; |
| 23 | + |
| 24 | + const writable = true; |
| 25 | + const timeout = connectOptions.timeout ?? 30_000; |
| 26 | + |
| 27 | + const mockAddListener = jest |
| 28 | + .fn() |
| 29 | + .mockImplementation( |
| 30 | + (event: string, listener: (data?: unknown) => void) => { |
| 31 | + switch (event) { |
| 32 | + case 'data': |
| 33 | + dataListener = listener; |
| 34 | + break; |
| 35 | + case 'connect': |
| 36 | + connectListener = listener; |
| 37 | + setTimeout(() => { |
| 38 | + connectListener(); |
| 39 | + }, 250); |
| 40 | + setTimeout(() => { |
| 41 | + dataListener(messages[0]); |
| 42 | + }, 500); |
| 43 | + setTimeout(() => { |
| 44 | + dataListener(messages[1]); |
| 45 | + }, 2000); |
| 46 | + break; |
| 47 | + case 'end': |
| 48 | + endListener = listener; |
| 49 | + break; |
| 50 | + case 'close': |
| 51 | + closeListener = listener; |
| 52 | + break; |
| 53 | + case 'timeout': |
| 54 | + timeoutListener = listener; |
| 55 | + break; |
| 56 | + case 'error': |
| 57 | + errorListener = listener; |
| 58 | + if (options.throwError) { |
| 59 | + setTimeout(() => { |
| 60 | + errorListener(new Error('test')); |
| 61 | + }, 2000); |
| 62 | + } |
| 63 | + break; |
| 64 | + } |
| 65 | + } |
| 66 | + ); |
| 67 | + |
| 68 | + return { |
| 69 | + writable, |
| 70 | + timeout, |
| 71 | + on: mockAddListener, |
| 72 | + once: mockAddListener, |
| 73 | + write: jest.fn(), |
| 74 | + pause: jest.fn(), |
| 75 | + destroySoon: jest.fn().mockImplementation(() => { |
| 76 | + endListener(); |
| 77 | + closeListener(); |
| 78 | + }), |
| 79 | + } as unknown as net.Socket; |
| 80 | + }; |
| 81 | +}; |
| 82 | + |
| 83 | +describe('GameSocket', () => { |
| 84 | + const credentials: SGEGameCredentials = { |
| 85 | + host: 'localhost', |
| 86 | + port: 1234, |
| 87 | + key: 'test-key', |
| 88 | + }; |
| 89 | + |
| 90 | + let socket: GameSocket; |
| 91 | + |
| 92 | + let subscriber1NextSpy: jest.Mock; |
| 93 | + let subscriber2NextSpy: jest.Mock; |
| 94 | + |
| 95 | + let subscriber1ErrorSpy: jest.Mock; |
| 96 | + let subscriber2ErrorSpy: jest.Mock; |
| 97 | + |
| 98 | + let subscriber1CompleteSpy: jest.Mock; |
| 99 | + let subscriber2CompleteSpy: jest.Mock; |
| 100 | + |
| 101 | + beforeEach(() => { |
| 102 | + subscriber1NextSpy = jest.fn(); |
| 103 | + subscriber2NextSpy = jest.fn(); |
| 104 | + |
| 105 | + subscriber1ErrorSpy = jest.fn(); |
| 106 | + subscriber2ErrorSpy = jest.fn(); |
| 107 | + |
| 108 | + subscriber1CompleteSpy = jest.fn(); |
| 109 | + subscriber2CompleteSpy = jest.fn(); |
| 110 | + }); |
| 111 | + |
| 112 | + afterEach(() => { |
| 113 | + jest.clearAllMocks(); |
| 114 | + jest.clearAllTimers(); |
| 115 | + }); |
| 116 | + |
| 117 | + describe('#connect', () => { |
| 118 | + it('should connect to the game server, receive messages, and then disconnect', async () => { |
| 119 | + jest.spyOn(net, 'connect').mockImplementation( |
| 120 | + mockNetConnect({ |
| 121 | + throwError: false, |
| 122 | + }) |
| 123 | + ); |
| 124 | + |
| 125 | + socket = new GameSocketImpl({ credentials }); |
| 126 | + |
| 127 | + // --- |
| 128 | + |
| 129 | + const observable = await socket.connect(); |
| 130 | + |
| 131 | + // first subscriber |
| 132 | + observable.subscribe({ |
| 133 | + next: subscriber1NextSpy, |
| 134 | + error: subscriber1ErrorSpy, |
| 135 | + complete: subscriber1CompleteSpy, |
| 136 | + }); |
| 137 | + |
| 138 | + await sleep(1000); |
| 139 | + |
| 140 | + // second subscriber |
| 141 | + observable.subscribe({ |
| 142 | + next: subscriber2NextSpy, |
| 143 | + error: subscriber2ErrorSpy, |
| 144 | + complete: subscriber2CompleteSpy, |
| 145 | + }); |
| 146 | + |
| 147 | + await sleep(1000); |
| 148 | + |
| 149 | + await socket.disconnect(); |
| 150 | + |
| 151 | + // First subscriber receives all buffered and new events. |
| 152 | + expect(subscriber1NextSpy).toHaveBeenCalledTimes(2); |
| 153 | + expect(subscriber1NextSpy).toHaveBeenNthCalledWith(1, messages[0]); |
| 154 | + expect(subscriber1NextSpy).toHaveBeenNthCalledWith(2, messages[1]); |
| 155 | + expect(subscriber1ErrorSpy).toHaveBeenCalledTimes(0); |
| 156 | + expect(subscriber1CompleteSpy).toHaveBeenCalledTimes(1); |
| 157 | + |
| 158 | + // Subsequent subscribers only receive new events. |
| 159 | + expect(subscriber2NextSpy).toHaveBeenCalledTimes(1); |
| 160 | + expect(subscriber2NextSpy).toHaveBeenNthCalledWith(1, messages[1]); |
| 161 | + expect(subscriber2ErrorSpy).toHaveBeenCalledTimes(0); |
| 162 | + expect(subscriber2CompleteSpy).toHaveBeenCalledTimes(1); |
| 163 | + }); |
| 164 | + }); |
| 165 | +}); |
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