[Windows] Performance of gesture updating #21449
Labels
area-gestures
Gesture types
platform/windows 🪟
s/triaged
Issue has been reviewed
t/bug
Something isn't working
t/perf
The issue affects performance (runtime speed, memory usage, startup time, etc.) (sub: perf)
Milestone
Description
Speedscope for my application shows significant amount of time spent in
UpdateDragAndDropGestureRecognizers
:I'm not exactly sure why. I'm filing this issue mostly to reference it a PR of mine.
Steps to Reproduce
Create a project containing:
and many (say 200) of
and start the application.
UpdateDragAndDropGestureRecognizers
should take non-trivial amount of time.Link to public reproduction project repository
No response
Version with bug
8.0.10 SR3
Is this a regression from previous behavior?
Not sure, did not test other versions
Last version that worked well
Unknown/Other
Affected platforms
Windows
Affected platform versions
No response
Did you find any workaround?
One workardound is to use less drag&drop recognizers. But obviously it's not always possible.
Relevant log output
No response
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