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Settings.cs
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using BTD_Mod_Helper.Api.Data;
using BTD_Mod_Helper.Api.ModOptions;
namespace UltimateCrosspathing;
public class Settings : ModSettings
{
protected override int Order => 1;
public static readonly ModSettingInt MaxTiers = new(15)
{
min = 7,
max = 15,
slider = true,
description = "Controls the maximum number of upgrades that any one tower can have at once. " +
"Setting this all the way to 15 will enable the complete Ultimate Crosspathing experience!"
};
#if DEBUG
private static readonly ModSettingCategory DebugSettings = "Debug Settings";
public static readonly ModSettingBool PostMergeRegenerate = new(false)
{
displayName = "DEBUG: Post-Merge While Generating",
category = DebugSettings
};
private static readonly ModSettingButton ExportTowerBytes = new(LoadInfo.ExportTowers)
{
displayName = "DEBUG: Export Tower Bytes",
buttonText = "Export",
category = DebugSettings
};
#endif
}